If by that you means shares a particular set of rules, has a similar tech tree, and heros, then yes...
as far as gameplay wise, this is far from most versions, mostly because heros cannot 1 hit, large piles of 50+ footmen late game, and deal atleast half what heros do in other games early, making the game tech reliant, for more than protection from being targeted. there are also quite a few more base advantages, that discourage players from camping in someones base, right after the innitial mass, just getting fed up:
compared to 7.0 (the version the object data is origionally based off)
there are: 70% more heros (all of which reballanced in one way or another), ~80% more creeps (and 90% of the old creeps revamped), with the rest mostly altered, atleast 40% more items (with about 40% of the old items adjusted for balance or to set them apart, 35%~ more race units (90% of which have been, modified, with new abilitys, and/or balance)
the only thing missing is a mass movement system, which i have attempted to design, that doesnt bunch the units up on movement AND can handle the amount of units that a footman map usually possesses.