Moderator
M
Moderator
00:04, 7th Jan 2011
ap0calypse: Rejected
Bad terrain (too much cinematic doodads, bad use of blizzard cliffs, monotone tileset).
Filesize is too big (really, remove all imported files and start all over with those... choose your files more carefully).
Bad triggers (the triggers contain memory leaks and a lot of triggers could easily be merged by using an ITE or a loop).
ap0calypse: Rejected
Bad terrain (too much cinematic doodads, bad use of blizzard cliffs, monotone tileset).
Filesize is too big (really, remove all imported files and start all over with those... choose your files more carefully).
Bad triggers (the triggers contain memory leaks and a lot of triggers could easily be merged by using an ITE or a loop).