This isn't an error. You're using a version that doesn't need the Launch fixer. That's only for version 1.28 and 1.28.1. Send me the complete logs and I can try and help you.hi how fix this error? ty
WEX should not be placed inside your Warcraft III folder.i copy WE Extended in my war3 folder
it is my log help me ty .This isn't an error. You're using a version that doesn't need the Launch fixer. That's only for version 1.28 and 1.28.1. Send me the complete logs and I can try and help you.
WEX should not be placed inside your Warcraft III folder.
Can you try right-clicking World Editor Extended.exe and select the option "Run as administrator".it is my log help me ty .
I didCan you try right-clicking World Editor Extended.exe and select the option "Run as administrator".
The logs show it stopping around when it loads up DirectX 9, but it doesn't actually crash.
Also, try and use the Task Manager and make sure that worldedit.exe isn't running in the background already.
TESH doesn't work:What feature are you missing?
This is a known problem because you are using non-english World Editor and TESH looks for the English "Trigger Editor" window. It will be fixed very soon, just need to put together a few things for the next update.
Maybe the problem is with your language, mine is working just fine.TESH doesn't work:
EDIT: I'm using 1.28.1, previously I used the 1.27b.
This is a known problem because you are using non-english World Editor and TESH looks for the English "Trigger Editor" window. It will be fixed very soon, just need to put together a few things for the next update.
I must clarify with the NewGen I did not have this issue.Maybe the problem is with your language, mine is working just fine.
It's a problem regarding WEX only.I must clarify with the NewGen I did not have this issue.
Yes, NewGen injected an MPQ which made your editor English. As I said, a fix is coming as soon as possible.I must clarify with the NewGen I did not have this issue.
TESH doesn't work:
Editor de detonadores
): In the old TESH you can define that name in the TESH.conf
file, in the new tesh in the trigger_editor_name.ini
(located in tesh/config) file. For the new TESH put just your trigger editor name into that file (without any newlines).Thank you, this new version is more efficient in every way; I thought you'd never update it lolIn both the old TESH and the new TESH you can configure the trigger editor search name (in your caseEditor de detonadores
): In the old TESH you can define that name in theTESH.conf
file, in the new tesh in thetrigger_editor_name.ini
(located in tesh/config) file. For the new TESH put just your trigger editor name into that file (without any newlines).
If you use the new TESH just make sure that you use the latest version (which is 0.9.1) because Sharpcraft/WEX is supported only since this version.
You will have to ask @looking_for_help for that feature as he is the one working on the TESH that comes with WEX. I believe people have brought it up in his development thread, and I recall him mentioning that it will be complicated to do.This is sort of just me being picky, but any chance this editor will support custom function completion?
ie, you have a function declared named test that takes an integer named i0,
when you type tes the popup suggests function test. When you click or press enter, the editor tells you about the paramter i0.
I have a problem, I've installed the last version of the 1,29 PATCH.
Now I've problems because the world editor doesn't recognize globals and structs
My code wasn't bugged before the installation, and then I got the followed error.
Same here, looks like WEX 0.1.3.0 is not yet fully compatible with Warcraft3 Patch 1.29.
I asked MindWorX about that, see if he can put that in the download description.Thank you for help. However, the solution should be pinned to the dl thread - any mod should be able to do it.
There are few threads related to both, WEX and patch 1.29. Don't expect every user to search for random zip file in order to get the tool work.
Yes, because it's not updated for 1.29.1, it must be updated again to be working for 1.29.1 (Should be done once 1.29.1 is live, and not on PTR)
No, 1.29.1 is currently only in PTR (Play Test Realm - basically a beta version). I don't have the PTR version of the game, so I can't get the addresses working myself, that's why I'm waiting for 1.29.1 be official.@Hotwer what but why? 1.29.1 isn't the current editor version or Battle.net version is it?