Is there a way to adjust Guard Distance for specific units?
Or maybe a way to trigger it somehow?
What do you mean by guard distance?
Do you mean creep camp distance, which is how far a creep will chase an enemy before they return to their origin?
If so, this value can be changed in gameplay constants. Note that it is a global value, so if you need it to be specific to creeps/creep camps, you would have to code your own creep camping system in.
It is called "Creeps - Guard Distance" in Contants.
It defines -assist range-, meaning the distance required for units to assist friendly units being attacked. It is NOT about chasing.
If you're trying to make a unit not attack others on sight, you might want to lower its Acquisition Range under Combat.
I did not answer it. This is the answer to my question. Thank you
All though it does not function the same way as Guard Distance. It is still useful.
and then @sethmachine answered byIs there a way to adjust Guard Distance for specific units?
to which you saidDo you mean creep camp distance, which is how far a creep will chase an enemy before they return to their origin?
It is called "Creeps - Guard Distance" in Contants.
Is there a way to adjust Guard Distance for specific units?
Is there a way to adjust Guard Distance for specific units?
This is "Creeps - Call for help range".t defines -assist range-, meaning the distance required for units to assist friendly units being attacked.