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Making custom Neutral Hostile System

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Level 17
Joined
Jun 2, 2009
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1,138
Is that possible?

1AFJmH.jpg


i need to create my own guard distance, guard return distance, guard return time values.

I need to use my own triggers for the Neutral Hostile slot because i'm using neutral victim and neutral extra slots for this reason i've set their guard distance, guard return distance and guard return time from gameplay constants
 
Level 6
Joined
Oct 19, 2008
Messages
168
It's possible, it just requires a couple of triggers
Such as unit comes within range
Or
Checking every certain time if ur creep unit isn't where he's supposed to be and if he's not attacking someone then go back to where he's supposed to be or if he's too far then go back where he's supposed to be
 
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