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Robbepop
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  • Hi) I, like several of my friends, are fans of the Guilds of hyppos map) as I understand it, the forum and the site dedicated to this map are not working now (((I really want to know if you will be working on this map and will it be possible to resume hosting your site for this map?)
    Hello Robbepop I am a big fan of your work in guild of hyppons and would like to recreate it and a fan game on unity would you mind it?
    Hey Robbepop, im a huge fan of yours maps and i decided to make one of my own or help you in yours!!!
    well i love your save/load system, could you send me the code? or one random map with only the triggers... that would help me a lot, im trying to make the map with some Code Gen with more than 1 hero and its not working...
    Hello Robbepop, huge fan of GoH and love your work on it! I'm sure you get this question a lot and you probably have so much on your plate already; do you have any plans for updating pre-merged GoH so that loads from 1.35C will work on Reforged? Thank you again for even creating my favourite custom game ever!
    Reputation (+1):
    (Bundle) Awsome map the spider hunt was a problem how do i spawn the war spiders? Killing the broodmother boss over and over can get boring hehe
    Well Robbepop, I just got finished re-playing through both the RPG maps you made. Got completely maxed out on 5/8 classes in GoH (and to MP 20 on the other 3) and to around FL 40 ???-monsters in MMRPG.
    Your maps still seem fresh and unique. They also both work (almost) perfectly on the latest WC3 Battle.Net version.

    While playing, I couldn't help but notice that GoH has the potential to have a much more expanded endgame, similar to Path of Exile with randomly generated maps and gear. This would, of course, require some features to be added to Reforged, so we will have to wait and see. But I just wanted to give you my two cents as an avid RPG and ARPG player, that GoH has limitless endgame potential if you should decide to update it in the future.

    Thanks for the many hours of fun!
    hey Robbe was hoping to tweak some things with the game are giving out the code by any chance? will gladly give credit where credit is due
    Hey robbe, i played goh yesterday and noticed that my lovely necromancer has a bug with the skeletons, they stay at basic stats, wich makes the necromancer totally useless. Would be cool if you could fix that problem :D
    Robbepop
    Robbepop
    The problem was introduced by the blizzard patch 1.29 or 1.30. (not sure) So actually Blizzard has to fix it. Won't put my time into fixing stuff that will probably change again with the next patch anyways.
    I'd love it if you got back to us back at GoH :) Necromancer really needs some work done on the summons :(
    Hello! Sorry to bother but i've been playing GOH a lot by myself in Local Are Network. Went to battle.net to play with other people but the game said the code was wrong, i left and tryed on Local Area Network and it worked, is it a bug or it works that way? Thank you in advance.
    What have you been up to these days? Also any chance you could release a fix for GoH? The Neco skels aren't summoning with the latest wc3 patch.
    Robbepop
    Robbepop
    Hey, I am not aware of any bugs related to my maps since the newest patches. So thank you for reporting it. I might fix them but first I need a windows PC. Would be awesome to have WarCraft III run natively on Linux ... But maybe Wine is just good enough.
    i wish you'd return to us and work on Guild of Hyppos more
    :(
    Robbepop
    Robbepop
    maybe one day ;)
    patch 1.29 seems promising for a decent WarCraft III future.
    but at the moment I try to be not too optimistic and watch the process instead.
    TheHappyMapper
    TheHappyMapper
    omg you actually responded to me, i am now filled with hope
    Is there any chance of Updating "Magistraga ORPG" ??? headlessone is nowhere to be seen..
    Just to note, the save/load for guilds of hyppos version 1.35c wont save in your folder though simply writing it down by hand does work. (no file appears in your wc3 folder, and no nothing wrong with my computer everything checked)
    Tal'Rarity
    Tal'Rarity
    Did you check the CustomMapData folder?
    CanFight
    CanFight
    Oh he moved it? Ive played the map for ages and now its changed lol. MB
    Tal'Rarity
    Tal'Rarity
    Blizzard moved it.
    A
    There is a huge difference models. A 3D can be used like a building, but a 2D cannot. a 2D can be used like an interface. So, a 2D would be MUCH easier, speaking of many hours, whereas a 3D model is very complicated and time-consuming, sadly.
    A
    Does the globe has to be 3D or 2D, like an interface ?
    I tried a 3D one and successfully created the base, but the fill is quite challenging to do, a 2D would be much more comfortable for me
    A
    Alright, I start with it now, I think it should be done in max 3 days
    A
    Great news, I think I am able to do the globe request, if you still need it. I found a glass ball in the MPQ.
    ----------
    if it isn't too much work for you
    ----------
    Neither of them is a hard work xD
    Hey, if I make the distance between arrows a bit further I think it will still likely be the same. The only way to fix this is by making the material non-opaque (alpha/transparent), are you okay with that?
    A
    Yes, it definitely would be awesome and useful, but as I said, I don't know how to create it efficiently or at all. I will try these days and if I achieve something I let you know :)
    A
    I fear I cannot complete the request for the globe, since Hayate seems to lost motivation to create the mesh. I will give it a try, too, but I fear I won't succeed, as I am not a good/ experienced modeller.
    Well I tried to re-order the unit to move at certain point but it crashes because of instant loop, when I re-order it via trigger, it registers by the event and causes infinite loop.
    Hey, I like your map and I see that you got a problem with the Sharp Tower model.

    So I tried to fix it and I think it worked, although I haven't test it in-game yet.
    I also removed the sound when its rotating so it won't be noisy, I guess.
    http://www.hiveworkshop.com/forums/pastebin.php?id=l0cd15

    And by the way, I want to ask if is it possible to make own units can't be controlled like in your map in GUI (Using custom scripts)?
    Ohh i am kinda interested in your map :p do you have a map development thread for it?
    I wonder what are you working on? SOme sort of Tower Defense? Looking forward to whatever you making


    I will probably done your request today :)
    Hi, For the Request, How bout Directly use the Wing's texture for the model you show as reference? That will save lot of work for me if you're fine with it :p
    And there is alot of extra animation for a Walking money
    do you think that you want only walk, stand and death (And Alternate For air) to reduce ton of filesize?
    Srry for bothering but, since the Dota 2 Reborn has come up with the custom maps, i could only think about two maps, GoH and X Hero Siege. Since Goh was my favorite map, and i guess most people that played on Wc3 would love to play on dota 2. Would u be able to remake the map on dota 2 ?
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