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Zin-Azshari Terrain

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Level 19
Joined
Oct 7, 2014
Messages
2,209
Hello Hive!

I've been making this terrain for some time and I got some free time so I started working on it again.
This terrain is for an altered melee game. So other stuffs like creep camp, neutral buildings are welcome.

I would like to here your opinions and suggestions about the terrain.

Whole Map

Screenshot 1

Screenshot 2

Unexpected tab 4

Screenshot 3

Screenshot 4

Screenshot 5

Screenshot 6


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This song really inspired me to make this map and work on it while listening to this. :)

Close

Nightsong


 
Last edited:
Level 28
Joined
Nov 12, 2007
Messages
2,340
Looks really nice! I would connect the center south and center north isles with the middle cross-shaped elevation so people could actually use that central area and have more ways of movement. Having few ways of accessing enemy territory usually makes the map less interesting. Plus the middle isle with the arches is a cool location, it would be a waste giving it no use :p

I'd also change the white marble tile, it is just too white at the moment! Maybe the Dalaran Ruins variation would do it? (Idk, just an idea)
 
Level 19
Joined
Oct 7, 2014
Messages
2,209
Thanks for the comment!

I'm planning to add more land in the map and connecting the middle part.
Also changing the way gates found around the map.

Also about the marble tile well its good for me atm so I don't if I will change it but I'm considering lowering the hue.
 
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