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Zero

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Reactions: Wieldofrost
Keywords:
zero, space, suit, arcade, game, red,
Contents

Zero (Model)

Reviews
» Wolverabid « Date: 19th of September, 2007 Approval status: Approved Rating: (9) Excellent! Main points: [x] The model is stable and functions properly in Warcraft III. [x] The model displays properly in Warcraft3 Viewer. Notices: [-]...
» Wolverabid «

Date: 19th of September, 2007
Approval status: Approved
Rating: (9) Excellent!

Main points:
[x] The model is stable and functions properly in Warcraft III.
[x] The model displays properly in Warcraft3 Viewer.

Notices:
[-] This model includes no team color.
 
i havn't played the game but this is a well done model, shame its got nothing to do with warcraft wich meens it kindof goes unused unless someone uses it for there custom map, even than it might not be played.
 
Umm when i went to put it on my map the attack animations were off... Way off... There was just a giant rectangle coming out of his hand and When he was spinning there was a collection of random particles in one of the corners of his spin. There needs to be some smoothing out needed. and his hair is a little weird, too flat. 3/5
 
well it looks like i got some competition with my old zero model. its nice but for a few things. the points on his arms and legs are majorly overstretched, his face looks terrible, sory it just does, and the gems in his chest are oversized, most likely due to wrapping. overall its okay, i have to say that you know your megaman.
ps. blademaster is not a very good chouce for zero, animations are good, but basic model would go better w/ sigma
 
Umm when i went to put it on my map the attack animations were off... Way off... There was just a giant rectangle coming out of his hand and When he was spinning there was a collection of random particles in one of the corners of his spin. There needs to be some smoothing out needed. and his hair is a little weird, too flat. 3/5

GG, you imported the file you shouldn't import the only texture needed is Textures\Zero.blp the others come with the game, but Darky's script doesn't recognize them, so Mc ! imported a black texture of 2KB for them.
 
he doesnt look like Zero at all, like i said on wc3campaigns.
you oversized his legs, arms and helmet.
do a search on google and get yourself a nice pic of Zero.
 
Its dreadful :cry: -9999999999/1 :cry: his chests t big legs are bigish and his face is all wronge and his shoulders are suppsoed to be squares being a super fan of zero i really hope u can make it better :roll:
 
and his arms go to far back i mean zero wasnt tryin to keep is crap from comeing out of his butt man make his arms come forward a bit more :roll:
 
OMG, NOT ZERO
Ok this is a good model, but you need to make it WAY thinner. Zero is thin and lithe, this thing reminds me of a terran marine. If you make it thinner it would be great, but not a massive, hulking, biomechanical wrestler.
 
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