Warcraft x Starcraft Converge

This Warcraft III mega map brings the Terran, Zerg, and Protoss races to the classic RTS engine with total fidelity. Designed for singleplayer or multiplayer, this project will make sure to stay true to most of the races and unit gimmicks of the Starcraft gameplay. This project will use Starcraft 2's Tech tree

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Zerg Race 65% Complete!

Only a few Zerg Units left are missing, and some ability tweaks, but abilities, stats are subjected to change in case for any balance changes or tweaking

Latest Progress is Finishing the special Lurker attack

And Latest Unit is Ultralisk
Capture.webp


Right now balancing is priority and finding bugs from other abilities
 
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I wonder how you made the Lurker attack code. I want to make Warcraft X Starcraft converge map too but I will use Starcraft 1 techtree instead (I prefer Starcraft 1 to Starcraft 2). I am curious how will you manage to make SCV build, Terran add-on, Zerg creep and Protoss pylon mechanics.
 
Following! Definitely would be interested in seeing the Terran sensor tower trigger implementation once you get there:

I'm also looking for the ghost's big red nuke channeling reticle animation thing.

Oh, and I could REALLY use a trigger for "attacking while moving" like how Protoss Phoenixes can do, so I'd be SUPER interested if you release that 🤤
 
I wonder how you made the Lurker attack code. I want to make Warcraft X Starcraft converge map too but I will use Starcraft 1 techtree instead (I prefer Starcraft 1 to Starcraft 2). I am curious how will you manage to make SCV build, Terran add-on, Zerg creep and Protoss pylon mechanics.
it took me a hella lot of time, almost gave up and I tried to just use an instant missile instead, but playing sc2 again lit my motivation lol , also this map is actually pretty old and the first race I made here is a poorly adapted terran which im planning to revamp after the zerg race, the most trouble I think Ill work on here is the protoss, expecially carriers, protoss has complex gimmicks, even pylons, so yeah I recommend starcraft 1 too, since it has a less complex gimmicks to worry about

Everyone can download the test map from here Testmap download for feedbacks and recommendations, currently Im using the undead's blight as creep, still figuring out how to implement a cuustom separate blight as creep

Following! Definitely would be interested in seeing the Terran sensor tower trigger implementation once you get there:

I'm also looking for the ghost's big red nuke channeling reticle animation thing.

Oh, and I could REALLY use a trigger for "attacking while moving" like how Protoss Phoenixes can do, so I'd be SUPER interested if you release that 🤤
Would definitely do soon!:grin: I'd be working on protoss after im done with Zerg, since Protoss gimmicks will def give me headache XD, Id released alink for the test map, the Terran is already there but its still poorly madeso I did not make it selectable

yeah i wold like to see ur ghost Atom Bomb skill too to compare it with mine
the one on my test map is poorly made still:goblin_cry:
 
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it took me a hella lot of time, almost gave up and I tried to just use an instant missile instead, but playing sc2 again lit my motivation lol , also this map is actually pretty old and the first race I made here is a poorly adapted terran which im planning to revamp after the zerg race, the most trouble I think Ill work on here is the protoss, expecially carriers, protoss has complex gimmicks, even pylons, so yeah I recommend starcraft 1 too, since it has a less complex gimmicks to worry about

Everyone can download the test map from here Testmap download for feedbacks and recommendations, currently Im using the undead's blight as creep, still figuring out how to implement a cuustom separate blight as creep


Would definitely do soon!:grin: I'd be working on protoss after im done with Zerg, since Protoss gimmicks will def give me headache XD, Id released alink for the test map, the Terran is already there but its still poorly madeso I did not make it selectable


the one on my test map is poorly made still:goblin_cry:
You can make zerg creep and many more zerg mechanics using Warcraft vs Starcraft mod. Also @PiesOfNorth made the Zerg Campaign for Warcraft III which uses many zerg units and mechanics but the campaign uses Starcraft 1 techtree. You can consider using these mechanics too but you may need to get permission from author.
 
Would definitely do soon!:grin: I'd be working on protoss after im done with Zerg, since Protoss gimmicks will def give me headache XD, Id released alink for the test map, the Terran is already there but its still poorly madeso I did not make it selectable
Awesome!!

I forgot to mention, I've also been looking for a "blink en mass" system like how Stalkers have. All the wc3 blink systems I've found will only blink 1 unit at a time, rather than the whole group simultaneously.

So many sc2-related triggers I would love to be able to use in my project 😭

EDIT: This system might also be useful for making creep that recedes
 
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