• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

XMEN skins/models

Status
Not open for further replies.
Level 7
Joined
Jun 1, 2009
Messages
305
I am making an xmen map but am HORRIBLE at modeling and doing skins. if any1 out there has some or is willing to make them i would be more then happy to trade some +rep for them! :grin:
 
just thinking thoughts.

Could probably reskin sorceress twice and get storm and Jean Grey out of her.

Could use was it Revenant's Rage, that put a dark cloud over a character's head, and then include electricity JASS for her spells.

I would love to see a playable Xmen RPG. :)
 
Here is a preview of the skin.
Note! It's not fully done yet, just to show you how it looks like for now. Expect it soon, and tell me should I remake anything.
 

Attachments

  • Preview.JPG
    Preview.JPG
    36.7 KB · Views: 173
Her skin tone needs to be brown, but it also needs to contrast with her outfit, and it can't be too dark or you won't notice details.

I might suggest looking for pics of Halle Berry when she played Storm in the first X-men movie, then I would lightly use the clone brush over the facial features and use those pictures as a way of cloning in the appropriate skin tone. I wouldn't use one particular photo, instead I would look at several different photos in different lighting, because lighting can drastically effect color.

http://i219.photobucket.com/albums/cc155/shinsupremekai2002/X Men/storm22.jpg

Also her breasts aren't shaded quite-right.

You'll want to look at this tutorial on properly shading spheres.
The same principles can be applied to digital painting.
http://www.ehow.com/how_2097618_draw-shade-spheres.html



Hair:

I would suggest keep it dark, even paint it a little darker,
Paint in layers, layer on darker shades of gray followed by lighter shades of gray then strands of off white and a few highlights to keep the hair looking natural. I would use the hair in this photo as a paint by numbers example to use.

http://3.bp.blogspot.com/_vdw4wiD3TGE/S8IHm0HDXgI/AAAAAAAAADA/--kaCnJAShI/s320/Storm_xmen.jpg

Black Leather:

Black leather is difficult because it requires the same shading values as metal with a lighter touch of the brush, and is also defined by longer, softer areas of highlight, but it also requires it's dark values in the shadows to be truly believable, it also requires a lot of blended tones, and softly blended light to dark values between highlight and shadow.

I would look at pictures from The Matrix, many characters were wearing long leather trenchcoats and leather armor, which if you looked carefully at the shading and compared it with your picture you'd understand why your colorations are off and where the problem spots are.

It might also be a great idea to pause here and save a backup for a possible future Jean Grey skin.
 
Status
Not open for further replies.
Back
Top