• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Xal'atath

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Preview

full
full
374979-9c3ac774b6c67bce7315b167416b4733.webp

License

Anyone can edit my models, use their meshes and textures, and re-upload them as long as proper credit is given.

Contributions

  • Modeling, texture, skining, effects: Commedia
  • Sponsor: Missing Shadowsong

Changelog

  • None
Previews
Contents

Xal'atath (Model)

Xal'atath (Team Color) (Model)

Assets
I love how the model has something so uncanny about it, like she really does look like a corpse being puppeteered by a void entity
 
Really elegant and flows really well between animations!
Absolutely well done, Commedia!
Thanks Shadowsong for helping bring it to life!
 
No matter if new writing of Blizzard and this character if somebody's taste or not, this asset is pure excellence in terms of quality. Outstanding texturing work and very faithful re-creation of the original asset. Attention to detail and consistency with vanilla style of Warcraft 3 assets places this - and many other of your assets - among the best works of this community.
 
A bit wierd 'Dissipate' animation and 'Portrait Talk' against the background of other, beautifully made animations, clearly not linear, and therefore smooth and more aesthetic, I need an answer! The detailed skin looks impressive and is right in itself, great job. Of course, my eye, as the speaker above says, is accustomed to clinging to the graphical visuals of the game, which unsettles me, but nevertheless, great work!
 
Back
Top