Moderator
M
Moderator
16:42, 7th Jun 2008
Pyritie: (1) Make the head texture double-sided. At the moment the inside of its mouth is transparent. (2) The unwrap on the neck is a bit stretched. Fix please. (3) Rename the model to something other than WyvernRider. (4) The flying thing's head isn't completely attached to its neck. This is especially obvious on things like the attack animation. (5) Why does it shrink on the death animation, then suddenly get bigger again? (6) Why is there a Stand Hit animation? That only works for doodads. (7) What's going on with the neck during the walk animation?
Fix these and I'll approve it.
14th Jun 2008
Pyritie: Resource not fixed, model rejected. If you ever fix this, feel free to resubmit it.
Pyritie: (1) Make the head texture double-sided. At the moment the inside of its mouth is transparent. (2) The unwrap on the neck is a bit stretched. Fix please. (3) Rename the model to something other than WyvernRider. (4) The flying thing's head isn't completely attached to its neck. This is especially obvious on things like the attack animation. (5) Why does it shrink on the death animation, then suddenly get bigger again? (6) Why is there a Stand Hit animation? That only works for doodads. (7) What's going on with the neck during the walk animation?
Fix these and I'll approve it.
14th Jun 2008
Pyritie: Resource not fixed, model rejected. If you ever fix this, feel free to resubmit it.