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Would anyone know where to find a GUI version of bonusmod?

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To make a user-friendly bonusmod you need lua script or objectmerger(my personal one uses this). Those require JNGPE and some manual work(disabling objectmerger script after use). That's not really so user-friendly anymore.
Otherwise it's doable actually.
 
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If anyone knows where or has a copy, I would greatly appreciate it if you could upload here.

o_O atleast with Nes's system its just AddUnitBonus(unit, bonus amount) which is about as GUI friendly as Nes is going to get. I don't know of another system besides Bonus (nes) and ItemPower (bpower, alot worsely done than Nes's, alot less GUI friendly as i am aware)
,
To make a user-friendly bonusmod you need lua script or objectmerger(my personal one uses this). Those require JNGPE and some manual work(disabling objectmerger script after use). That's not really so user-friendly anymore.
Otherwise it's doable actually.

[Out of curiosity, does Lua or ObjectMerger still work for you? LUA and ObjectMerger haven't worked in a while, I'm starting to think of making my generation scripts in wurst
 
Level 21
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o_O atleast with Nes's system its just AddUnitBonus(unit, bonus amount) which is about as GUI friendly as Nes is going to get. I don't know of another system besides Bonus (nes) and ItemPower (bpower, alot worsely done than Nes's, alot less GUI friendly as i am aware)
,


[Out of curiosity, does Lua or ObjectMerger still work for you? LUA and ObjectMerger haven't worked in a while, I'm starting to think of making my generation scripts in wurst

Objectmerger works, even though I'm running Win7 64-bit.
 
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Well, making a bonusmod with only GUI is painful. Although the greatest problem is still about abilities.
My bonusmod currently has 105 abilities. I imagine how crazy it would be to make them all manually and store them in an array.
 
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