• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

World Editor Terrain Need help

Status
Not open for further replies.
Level 6
Joined
May 11, 2013
Messages
205
I'm in trouble about how to remove doodads like blocking cubes stones etc. I tried with decrease clifs but the doodads object are still there, please help!:pcry:

This happens after doodads are saved, once saved i can't do undo :(
 
Level 6
Joined
May 11, 2013
Messages
205
And you are sure the doodad is not in fact a unit?

I'm sure, doodas that i'm trying to remove mostly are stones and pathing blockers. Units can be easily removed just by increase cliff level, but stones(rocks) and pathing blockers sit there and they are unremovable.
 
Level 6
Joined
May 11, 2013
Messages
205
Hey Dude thank you very much I didn't knew that i can move doodads and delete them. I though when i click on the doodads palete and hit delete they should be deleted, but i was wrong, maybe because I don't know well english. Thanks anyway. SOLVED
 
Level 6
Joined
May 11, 2013
Messages
205
I'm having trouble with Advanced Terrain Tutorial. How i can make terrain smooth and realistic? I tried to follow stepps but they don't work for me. Is there any useful help that i can get?
 
Level 5
Joined
Jan 23, 2014
Messages
152
If you're making a new map, set the initial water level to shallow water and then increase the cliff size of the whole map by 1, that way you can use the lower tool to create water instead of shallow/deep water. makes it look better, and try to use the smooth tool for "smooth terrain".
Check this one out:
http://chaosrealm.info/topic/7548550/1/#new
 
Level 6
Joined
May 11, 2013
Messages
205
Solved. By weight i mean increase the size, but with control plus numpad "+" & "-" worked.
 
Level 6
Joined
May 11, 2013
Messages
205
How can i make mountains to look like that photo? I used Raise and lower tools, but cliff still look bad. Best is with ramps, but there is a problem, no matter how higher the cliff with ramp is, units still can walk. :( Please explain me how can i make cliffs like the right photo
 

Attachments

  • Clif.jpg
    Clif.jpg
    157.1 KB · Views: 101
Level 12
Joined
Nov 3, 2013
Messages
989
How can i make mountains to look like that photo? I used Raise and lower tools, but cliff still look bad. Best is with ramps, but there is a problem, no matter how higher the cliff with ramp is, units still can walk. :( Please explain me how can i make cliffs like the right photo
The tutorial elm0 linked is pretty indepth step by step. Assuming you know english or use google translate (and actually checked it) then how could you ask this particular question?

How to make the completely steep edges I do not know. It's something I have been wondering myself.
I think with NewGen you can disable the height limit, haven't really tried it myself though.
 
Status
Not open for further replies.
Top