- Joined
- Aug 6, 2009
- Messages
- 697
Every time I try loading my map with the 1.31.1 64-bit World Editor I crash on the triggers section at 224/488 triggers. I was able to save my map on the 1.31 editor but the strings were corrupted. Now I'm unable to open it at all on the 1.31.1 editor.
I went back to the 1.30.4 editor and deleted a small section of triggers. Then, I opened it on the 1.31 editor. It still crashed but it crashed at around 218/444 triggers. I deleted another section and I was able to load 244/390 triggers.Then I decided to keep deleting until I had about 250 triggers left. After reaching 250 triggers I loaded the map on 1.31.1 again and it managed to open.
After 1.31 was released I took a break from map making for a month waiting for a fix. I heard 1.31.1 fixed the string issue but now I can't even open the map. If anyone knows a fix to this issue please let me know. I wanted to get back into the swing of things but this is demoralizing.
I uploaded the crash log.
Edit: I have 16 GB of RAM and 100 GB free on my hard drive so memory should not even be an issue. I also tried to open it on the 32-bit version and I got the same story as the 64-bit version.
I went back to the 1.30.4 editor and deleted a small section of triggers. Then, I opened it on the 1.31 editor. It still crashed but it crashed at around 218/444 triggers. I deleted another section and I was able to load 244/390 triggers.Then I decided to keep deleting until I had about 250 triggers left. After reaching 250 triggers I loaded the map on 1.31.1 again and it managed to open.
After 1.31 was released I took a break from map making for a month waiting for a fix. I heard 1.31.1 fixed the string issue but now I can't even open the map. If anyone knows a fix to this issue please let me know. I wanted to get back into the swing of things but this is demoralizing.
I uploaded the crash log.
Edit: I have 16 GB of RAM and 100 GB free on my hard drive so memory should not even be an issue. I also tried to open it on the 32-bit version and I got the same story as the 64-bit version.