mafe
Map Reviewer
- Joined
- Nov 2, 2013
- Messages
- 865
Another very good map.
I'd just like two item/creep changes, or understand what your idea was:
-The lab camps are lvl 12 but drop a lvl 3 item. lvl 12/13 creeps fall in the weird place of being "too strong for a lvl2 item, but too weak for a lvl 3 item". But I'd still thinka lvl 3 item is too strong.
-At the the shops, a lvl 15 camp drops a lvl 4 item. I guess we talked about this before, and you uploaded this map earlier?
As a matter of personal taste, I would also add a powerup to the expansions.
As an idea for future maps, you could think about how to make different parts of the maps look slighlty different visually. Kinda how you did on the first barrens map.
It helps players understand the map more easily, and you can more easily tell where your army is without looking at the minimap.
Some examples of this would be:
-Lost Temple, which has the "temple" area in the centre which is different from the other parts of the map.
-Amazonia or Twisted Meadows where you have shallow water in the centre.
-Last Refuge where the top part is Lordeardon Fall while the rest in Lordaeron Summer.
-Northern Isles where there is snow only in the southeast/northwest quarters of the map.
I see I'm kinda lagging behind in reviewing your maps, so I dont know if you already considered this.
I'd just like two item/creep changes, or understand what your idea was:
-The lab camps are lvl 12 but drop a lvl 3 item. lvl 12/13 creeps fall in the weird place of being "too strong for a lvl2 item, but too weak for a lvl 3 item". But I'd still thinka lvl 3 item is too strong.
-At the the shops, a lvl 15 camp drops a lvl 4 item. I guess we talked about this before, and you uploaded this map earlier?
As a matter of personal taste, I would also add a powerup to the expansions.
As an idea for future maps, you could think about how to make different parts of the maps look slighlty different visually. Kinda how you did on the first barrens map.
It helps players understand the map more easily, and you can more easily tell where your army is without looking at the minimap.
Some examples of this would be:
-Lost Temple, which has the "temple" area in the centre which is different from the other parts of the map.
-Amazonia or Twisted Meadows where you have shallow water in the centre.
-Last Refuge where the top part is Lordeardon Fall while the rest in Lordaeron Summer.
-Northern Isles where there is snow only in the southeast/northwest quarters of the map.
I see I'm kinda lagging behind in reviewing your maps, so I dont know if you already considered this.