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Kobolot Burrow
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to (==) Burrow
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Actions
- Set HeroKoboltCaster = (Triggering unit)
- Trigger - Turn on Kobolot Burrow Movment <gen>
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Events
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Kobolot Burrow Loop
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Events
- Time - Every 0.50 seconds of game time
- Conditions
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Actions
- Special Effect - Create a special effect at (Position of HeroKoboltCaster) using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
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Events
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Kobolot Burrow Movment
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Events
- Unit - A unit Is issued an order targeting an object
- Unit - A unit Is issued an order targeting a point
- Unit - A unit Is issued an order with no target
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Conditions
- (Triggering unit) Equal to (==) HeroKoboltCaster
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Actions
- Trigger - Turn on Kobolot Burrow Loop <gen>
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Events