-
Kobolot Burrow
-
Events
-
Unit - A unit Starts the effect of an ability
-
-
Conditions
-
(Ability being cast) Equal to (==) Burrow
-
-
Actions
-
Set HeroKoboltCaster = (Triggering unit)
-
Trigger - Turn on Kobolot Burrow Movment <gen>
-
-
-
Kobolot Burrow Loop
-
Events
-
Time - Every 0.50 seconds of game time
-
-
Conditions
-
Actions
-
Special Effect - Create a special effect at (Position of HeroKoboltCaster) using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
-
-
-
Kobolot Burrow Movment
-
Events
-
Unit - A unit Is issued an order targeting an object
-
Unit - A unit Is issued an order targeting a point
-
Unit - A unit Is issued an order with no target
-
-
Conditions
-
(Triggering unit) Equal to (==) HeroKoboltCaster
-
-
Actions
-
Trigger - Turn on Kobolot Burrow Loop <gen>
-
-