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[Trigger] Why does this bug?

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Jul 25, 2011
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  • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    • If - Conditions
      • (Number of units in g) Equal to 0
    • Then - Actions
    • Else - Actions
      • Unit - Set the custom value of u to ((Custom value of u) - 1)
      • Unit - Make u face ((Facing of u) + (Random real number between (0.00 - Lazer_Reflect) and Lazer_Reflect)) over 0.00 seconds
This trigger makes my lazer go crazy. I want them to go straight and they will turn if the unit group "g" has any unit.
 
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