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In the "Initialize Game Settings and Quests" - trigger you use:
Player Group - Add (Player((Integer A))) to Players_Horde_West
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Player((Integer A))) slot status) Equal to Is playing
((Player((Integer A))) controller) Equal to User
Then - Actions
Set This_Player_Is_Playing[(Integer A)] = True
Set Num_Players_Horde_West = (Num_Players_Horde_West + 1)
Set Total_Num_Players = (Total_Num_Players + 1)
Else - Actions
and
Player Group - Add (Player((Integer A))) to Players_Alliance_East
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Player((Integer A))) slot status) Equal to Is playing
((Player((Integer A))) controller) Equal to User
Then - Actions
Set This_Player_Is_Playing[(Integer A)] = True
Set Num_Players_Alliance_East = (Num_Players_Alliance_East + 1)
Set Total_Num_Players = (Total_Num_Players + 1)
Else - Actions
...sometimes. If I delete them - the Fatal error while loading is removed.
But I don't now how this able to fix - sorry.
(If I delete them - if the map starts, after 1 second again a fatal error, but I don't know if this error comes from deleting this actions or not but I think so, because you init. the multiboard with player(integer A))
Just checked the map. A lot of triggers, to messy . But, I think that a lot of triggers in TriggerSpells category are shadowing globals with local variables, since that's been removed in 1.24, try reworking the spells.
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