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Where are Icons, Models and Skins in 1.18?

Discussion in 'Map Development' started by The_Avenger's_Return, Jun 15, 2006.

  1. The_Avenger's_Return

    The_Avenger's_Return

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    In the 1.18 patch of TFT appear new models, skins and icons, in the current case: the models, icons and skins of the Alchemist, Firelord and Tinker Heroes. :? I searched through the MPQs with my War3 Viewer, but I couldn't find any of those icons. Do you know where the models, icons and skins of these three Heroes are kept, because I can't find anything no matter where I look! :x All I want to do is view them and extract them!
     
  2. PurplePoot

    PurplePoot

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    should be in War3Patch.mpq.
     
  3. The_Avenger's_Return

    The_Avenger's_Return

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    I checked there, but when I open War3Patch with the Viewer, it appears empty! :shock: When I open it with the MPQ Editor, I can see some MDX and BLP files, as well as WAV files, but there's no way I can extract them. Do you know what the problem could be? Do you have such problems with your War3Viewer?
     
  4. PurplePoot

    PurplePoot

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    i use magos's model editor
     
  5. Mecheon

    Mecheon

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    Yeah, open it with something different. WC3 Viewer can't open patch, therefore it doesn't let you at the alchemist, firelord, tinker, etc. models
     
  6. PurplePoot

    PurplePoot

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    magos's works great :)

    it also lets you edit alot of parts of models, and that is why i never bothered with wc3viewer.
     
  7. The_Avenger's_Return

    The_Avenger's_Return

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    Where can I dl magos' model editor?
     
  8. N00byStance

    N00byStance

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  9. The_Avenger's_Return

    The_Avenger's_Return

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    :( I already tried to use this model editor, but my DirectX09 is kinda... f***ed up.

    I would really appreciate if someone could spare some time for me to extract the MDX and BLP files and email them to me. My email is gudy_90@abv.bg

    Look, I only need the MDX and BLP files from the patch. Nothing less, nothing more. I don't think this would be a lot of work, would it?
     
  10. PurplePoot

    PurplePoot

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    ummm... the MPQ ( which compresses the files ) itself is 27mb... thats a little big to email =(

    and what files u need neways?
     
  11. The_Avenger's_Return

    The_Avenger's_Return

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    No, no, no, I think you got me wrong. You said you have Magos' model editor, right? And this editor and view and export both MDX files and BLP files, am I right? All I'd like is to extract whatever files there are in the War3Patch MPQ, and email them to me in 1, 2, 3 or more letters. Can somebody do that?

    By the way, I need the Tinker, Alchemist and Firelord Icons (BTN, DISBTN, DISPASBTN, PASBTN and scorescreen), the icons of their abilities, the Hero skins and models and the models of the abilites (Cluster Rockets, Acid Bomb, Transmute, Volcano and etc.) With other words, I may need every BLP and MDX file in the patch. :oops:
     
  12. The_Avenger's_Return

    The_Avenger's_Return

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    Ok :? change in plans, guys. I don't think I'll need all MDX and BLP files. I only need the Cluster Rockets icon, the Engineering Upgrade icon, the Acid Bomb icon, the Transmute icon, the Soul Burn icon and the Incinerate icon. I would be grateful if you could also find me that Alchemist and Tinker skin... please? I really need these files! If you could just send them to me on my email... gudy_90@abv.bg
     
  13. Kimbo

    Kimbo

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    use mpqmaster or winmpq on the patchmpq, they can open the patch and can extract the sfx, models,etc.
     
  14. The_Avenger's_Return

    The_Avenger's_Return

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    Ok, I did that, and the mpqmaster really can open the patch and view the files in it, but... :( When I extract them and try to view them in the War3Viewer, I see nothing. The files are 0 sized. What must I do in a situation like that?
     
  15. Kimbo

    Kimbo

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    hmm..well it works for me, make sure your extracted it properly.
     
  16. The_Avenger's_Return

    The_Avenger's_Return

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    :cry: OMG! What now... guess I'll look at that mpq again...

    How do you extract a file properly? I mean, you just click on the Extract button and save it in a folder of some sorts, is there something more than that!? :roll: