I have a question about triggers, once again:
I want to make.. lets say a region. When hostile-owned units enter that region, one life gets substracted from "King". He has 200 lives, and when it his 0, you lose. What sort of triggers should I be looking for, and what variables(to keep track of number lives left). Also: to see how many lives are left, you just look at the (yes, it's a unit somewhere on the map) HP bar of your king.
please, can someone help me? thanks
~Araknid
I want to make.. lets say a region. When hostile-owned units enter that region, one life gets substracted from "King". He has 200 lives, and when it his 0, you lose. What sort of triggers should I be looking for, and what variables(to keep track of number lives left). Also: to see how many lives are left, you just look at the (yes, it's a unit somewhere on the map) HP bar of your king.
please, can someone help me? thanks
~Araknid