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I'm trying to make an AoE spell which would make every unit in an area unable to attack. I'll use group etc. and then use UnitRemoveAbility(u, 'attack's ID')
The id of attack is 'Aatk', but it isn't possible to add it, only remove it. So if you remove it, it will be gone forever. That was what happened to me when I tried.
If you ever want to figure out some order's ID just make a trigger that fires every time something is issued an order and make the trigger write the order's ID to the screen.
If you ever want to figure out some order's ID just make a trigger that fires every time something is issued an order and make the trigger write the order's ID to the screen.
Oops, yea, I know, just attack was mentioned in the first and second post as well and for some reason I thought that the OP needed some order's ID. Sorry.
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