Well i exported arthas' skin .blp file, or mesh whatever its called lol. and edited it in photoshop elements. (just changed the color) but after i made a new arthas mdx file (including the portrait mdx) and imported the new bmp file (which worked in the War3editor) and saved with the new coloring on the 3d model. then imported both mdx files and tried to change the peasant file into the new model i imported, it states that War3 map editor cannot read the mdl file so it gives me a green checkered box.