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[General] What would be the best way to provide temporal visibility?

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I'm thinking about how to make a function that provides temporal visibility(to all) to that unit. The function happens only of specific event and die on specific event.
If I want a unit of player(not all units of player) to share visibility with all other players how should I do this? Should I make a visibility region that moves to his position every 0.10 seconds?
 
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