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[General] What happens if you turn DamageEventTarget into a local?

Discussion in 'World Editor Help Zone' started by DoomBlade, Sep 14, 2020.

  1. DoomBlade

    DoomBlade

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    Hello! A quick question.

    If I use trigger like this:

    • Custom script: local unit uu = udg_DamageEventTarget


    With bribe's damage engine, does it mess with the DDS too much?
    Damage Engine 5.7.1.1

    Just making sure anything doesn't break. :D
     
  2. disruptive_

    disruptive_

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    You are just pointing to data so nothing bad will happen, just remember to null that created handle local ("set uu = null") when appropiate.