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What file types does blizzard support

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Mh,ur rly pissed these days .. i dont know you otherwise :p

But anyway .. 'What kind of file types does blizzard support?' isnt a rly .. specific question and also its acctualy in the wrong section? .. anyways .. blizzard support map files? .. .w3m and .w3x?

lol expand the question!
 
other than .w3m or .w3x, there's many:

.w3c (its campaign)
.blp (the long is BLizzard suPported Image)
.w3i (if you import item file from wc3unlimited)

I'm sure AI and the others still much
 
You acctualy gave me a non-offensive reply ..

Well also Darkone is famous and known by me as someone that spams questions .. or hes just to lazy to figure things out himself or he rly doenst know O.o .. (i've seen already kinda 7 question topics from him?)

Well I sopose you don't aprove of asking and learning ehh? Thats one of the main points if not the main point of this site, but it seems you dont understand that as much as I dont understand somthing that I need to ask people about.

>:(
 
HappyTauren's suggestion was a good one: look in the import manager in World Editor. It will answer your questions a lot more quickly than any of us can. :smile:
 
As others have said warcraft can import anything. However there are only a few files warcraft can use.
Heres a list of a few common ones you should know about:

.w3x - map file
.w3c - campeign file
.mp3 - sound file
.wav - sound file
.tga (Targa [layered] Image) - image/texture file, usually used for icons
.blp (blizzard lisensed product) - image/texture file, usually used for skins/icons/loadingscreens/minimaps
.mdx - model file
.mdl - model file (not sure if wc3 will accept it or not)
.w3m - map file

There are also files that i dont know the extensions too:
Ai files
trigger data exports
object data exports
destructable exports
doodad exports
unit exports
item exports

Hope this helps answer your question some :smile:

Edit: I removed wtg and wct (see mechanical man's post below)
 
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To correct and add some things on your post:

object editor:
.w3o - object data exports
.w3u - unit exports
.w3t - item exports
.w3b - destructable exports
.w3d - doodad exports
.w3a - abilities exports
.w3h - buffs exports
.w3q - upgrades exports


.wtg is absolutely no model file, that is trigger data (wct also is not a model, but i don't know what it is)

.w3x - frozen throne map (works only with frozen throne)
.w3m - reign of chaos map (works with both)

(seems that blizzard likes to add x to maps for add-ons of their games :smile:)

AI files:
.wai - AI editor file (openable in AI editor, binary)
.ai - AI file (only this is needed for AI script, text format)
 
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