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[Trigger] Weirdest MUI/GUI Glitch

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Level 22
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Jul 25, 2009
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  • Casts Build Menu Chaos
    • Events
      • Unit - A unit Begins casting an ability
    • Conditions
      • (Ability being cast) Equal to Build Menu (Chaos)
    • Actions
      • Set ResetAbility[(Player number of (Owner of (Triggering unit)))] = Build Menu (Chaos)
      • Set HQ[(Player number of (Owner of (Triggering unit)))] = (Triggering unit)
      • Set TempPoint = (Position of (Triggering unit))
      • Unit - Create 1 Builder (Chaos) for (Owner of (Triggering unit)) at TempPoint facing 270.00 degrees
      • Set BuilderUnit[(Player number of (Owner of (Triggering unit)))] = (Last created unit)
      • Selection - Select (Last created unit) for (Owner of (Triggering unit))
      • Unit - Order (Last created unit) to Undead Build
Every time this trigger runs, in a game of 2+ people, the other players' player cards disappear, i.e. whatever is selected, all buttons on the card disappear.

So wtf is going on here? Any ideas?

This looks 100% MUI to me.
 
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