• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

Weird Measuring Device

Status
Not open for further replies.
Level 7
Joined
Jun 16, 2008
Messages
327
Even though I deem it slightly awkward, I do appreciate you consulting Hive members on such an innovative endeavour.
However, it must be asked that you please be more specific. What are you trying to measure? There are hundreds of elements in this world that can be measured, and it's helpful to know what you're looking for.
 
Level 7
Joined
Apr 27, 2011
Messages
272
some students just made a combination of protractors and rulers (mediocre in my opinion but they still got approved... dumb indeed)

Anyway, we need something PRACTICAL that can measure stuff...
ex:
a device can measure the wind's direction in degrees...
 
If you want to go a mathmatics heavy route you could create a device that measures height via the time it takes a specefic mass to drop from it, think a hollow tube with a ball in it - the ball has a slider under it that you can slide up and down the tube, slide the ball to the correct height of the object and then slide it out underneath the ball.

Ideally when you remove the slide, it'd automatically start a timer but you can do this manually yourself. When the ball hits the bottom ideally it'd stop the timer, but this can be manually done too. Now using the data collected from the operation you're a few simple physics equations away from determining the height of the object.

As far as practicality goes, it's not all that practical for small things - but think large object where you'd have difficulty finding a ruler long enough to measure it, it could be a bit more accurate for these types of operations.

Even if it is a big unpractical mess, it could still garner you some attention for trying to approach the situation with some sort of physics based operation that's different from the obvious (IE a stick with lines for distance).
 
Level 22
Joined
Dec 31, 2006
Messages
2,216
Perhaps you could make a device which measures the effective temperature. Regular thermometers only measure the temperature of the air, but they don't take into account wind, which makes it feel colder. Basically you would need to measure the rate at which an object loses heat and convert that into a value humans can understand (i.e Celsius/Fahrenheit).
 
Level 20
Joined
Apr 22, 2007
Messages
1,960
Make something like a hair hygrometer, but using something else than a hair.

Basically, a hair attached to a block. The hair changes length with air humidity, so you can measure it by having a few reference points (I'm not sure if it's a linear relationship, so yeah).
 
Status
Not open for further replies.
Top