- Joined
- Mar 28, 2015
- Messages
- 631
I was trying to create a weather effect (light ashenvale rain) over a particular area of the map, and then at a later point get the weather effect to stop, however the trigger to get the effect going does work for some reason.
It goes like this
Events
Map initialization
Actions
Environment - Create at Region 000 <gen> the weather effect Ashenvale Rain (Light)
It goes like this
Events
Map initialization
Actions
Environment - Create at Region 000 <gen> the weather effect Ashenvale Rain (Light)