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Weapon Wars Battelgrounds

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May 11, 2005
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130
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Created by Cooljoesmith

Weapon Wars Battlegrounds is a Multiplayer map containting a weapon pickup system that allows only one weapon and/or shield per a player(hero) and displays that item on the hero(very neat stuff)

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---Gameplay---
Can be a Free For All deathmatch or a team vs team deathmatch

---Items---
Items consist of weapons(the whole shabang), shields, potions and other usefull items
As stated before the weapons and shields are displayed on the hero
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---Weapon system---
It starts out like this
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then you pick some stuff up, then it could look like this
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Then finaly your guy will look like this!
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---Game Setup---
Most of the hero selection and team setup is done in the player setup screen(whatever it is called. the place where you choose your race, color and team)

However, some game options must be done via chat command(currently) in game
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HOW DO YOU SELECT HEROS IN THAT ONE SCREEN?
simple, choose your race.
-Human is Peasent
-Orc is Shaman
-Undead is Elf Worker
-Night Elf is Demoness
(currently all the same, just for looks)

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---What is done?---
Just about everything!
Amazing, no?

---What is missing?---
Very needed beta testing
Balanceing arrived from testing
all leaks found and plugged up
Different Kills to Win(currently 30 is win)

---known issues---
At the first item spawn the game lags, then afterwards it is fine
 

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no offence, but i think that this map lacks of action and fluid... is lika bored to just fight with weapons... i've already played the map... you could make unic events in the map. different upgrades tree, for example:

Peasent-
---------lvl 1 - warrior.
-
-----------lvl 2 - warrior + HP regen upgraded.
-
-
-
--------------------lvl 3 - knight + HP regen upgraded + bonus damage.


just things like that, or unique special abilities with certain weapons...

i just want to help ya xD..
 
yeah but for example clasificate em in:

legendary
Advanced item
execellent

make the game with creep spawning too, so you can train with creeps when the other is dead or when you are owning... then, if there is a very very strong creep, it have probabilities of drop you a exellent or legendary item... something like that.

the monster invasion is a good idea too...
 
hmm... when unit is attacked, give an ability to counter or evade to the attacked unit for 0.3 second, then remove the ability again :D
the faster hand can block :D

or

when press counter ability, like berserk maybe, he must be have buff, so in trigger unit attacked have buff, do the counter, but the buff can standing just 0,5 sec :D
 
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