- Joined
- Dec 6, 2004
- Messages
- 6
Weapon/Armor first it lists a leaderboard listing your Strength Agility and Int. then it list your current Weapon Armor and shield(if possible). It list the weapons damage the armors protection and the shields protection.
Ok say you buy a weapon (your first weapon) and you have the required stats to use it. So i guess it fuses or adds to your heros base damage.
If you are wearing a sword and buy a new one the old one disappears and the new one takes it place. Likewise with armor and shield.
The thing i cant figure out is how to make it so it keeps giving your hero the bonuses yet the item goes away. Like say make it permanet.
But when you take off a weapon or replace it the old weapon/armor damage/defense goes away with it.
Leaderboard
Name | Value
Strength | 8
Agility | 9
Intelligence | 5
Weapon | Sw
Damage | 4-8
Armor | 2
Shield | 1
Shield would be 0 for none same with weapon damage and armor.
Eusira, said i should aks here and that it is easy. But I can't figure out how to make the item dissapear yet you still get the damage bonus likewise with armor. Or when you buy a new one the old one goes away damage wise.
Ok say you buy a weapon (your first weapon) and you have the required stats to use it. So i guess it fuses or adds to your heros base damage.
If you are wearing a sword and buy a new one the old one disappears and the new one takes it place. Likewise with armor and shield.
The thing i cant figure out is how to make it so it keeps giving your hero the bonuses yet the item goes away. Like say make it permanet.
But when you take off a weapon or replace it the old weapon/armor damage/defense goes away with it.
Leaderboard
Name | Value
Strength | 8
Agility | 9
Intelligence | 5
Weapon | Sw
Damage | 4-8
Armor | 2
Shield | 1
Shield would be 0 for none same with weapon damage and armor.
Eusira, said i should aks here and that it is easy. But I can't figure out how to make the item dissapear yet you still get the damage bonus likewise with armor. Or when you buy a new one the old one goes away damage wise.