- Joined
- May 16, 2011
- Messages
- 57
So I've been cracking at this for years now, trying to get the triggers to work properly for a Wave/Creep Survival game. Sadly, I'm not having much look.
The timer Triggers work fine, if crude:
Then we get to the Creep AI behavior:
Meaning that this one is untested:
So in a sense, the gates open, the Zombies spawn, pick targets and move to attack. The gates close behind the Zombies. When all the Zombies are dead, the next round starts.
...Except the Zombies don't move towards the player. They just sit there until provoked. Sometimes, the Wave Spawning cocks itself up, spawning multiple waves at the exact same time or not spawning them at all.
Some assistance is required.
The timer Triggers work fine, if crude:
Then we get to the Creep AI behavior:
Meaning that this one is untested:
So in a sense, the gates open, the Zombies spawn, pick targets and move to attack. The gates close behind the Zombies. When all the Zombies are dead, the next round starts.
...Except the Zombies don't move towards the player. They just sit there until provoked. Sometimes, the Wave Spawning cocks itself up, spawning multiple waves at the exact same time or not spawning them at all.
Some assistance is required.