Greetings and good day to you again, dear and respectable fellow WarCrafters!
I am looking for someone (or even more persons), who would be willing and would like to work on and finish with me the following project which I have started and (due to lack of time) stopped to work upon in 2021:
I am looking for someone (or even more persons), who would be willing and would like to work on and finish with me the following project which I have started and (due to lack of time) stopped to work upon in 2021:
WARCRAFT: RECRAFTED
- Project summary -
PROJECT NAME:
Warcraft: Recrafted.
PROJECT CATEGORY:
Original Warcraft campaign maps transformed into a RPS with an option for a multiplayer gameplay and with a more realistic setting and lore refinement of the campaign missions.
PROJECT AUTHOR
(based upon work of: Blizzard Entertainment):
- author: Martinus.
PROJECT CONCEPTION:
2021.
PROJECT DESCRIPTION:
The project is focused on the recreation of the Warcraft III, Warcraft II and Warcraft I campaigns´maps in Warcraft III with an introduction or improvement of a realistic, logical and rational approach to:
-gameplay, which results in conversion of the maps into an RPS game (similar to the alpha version of the Warcraft III),
-multiplayer option to experience the game in a sense of "2-player campaign" (in this case up to 6 players),
- story, which results in a more logically built and comprehensive lore and world´s setting,
while trying to stay true to the point and essence of each campaign map.
- Project summary -
PROJECT NAME:
Warcraft: Recrafted.
PROJECT CATEGORY:
Original Warcraft campaign maps transformed into a RPS with an option for a multiplayer gameplay and with a more realistic setting and lore refinement of the campaign missions.
PROJECT AUTHOR
(based upon work of: Blizzard Entertainment):
- author: Martinus.
PROJECT CONCEPTION:
2021.
PROJECT DESCRIPTION:
The project is focused on the recreation of the Warcraft III, Warcraft II and Warcraft I campaigns´maps in Warcraft III with an introduction or improvement of a realistic, logical and rational approach to:
-gameplay, which results in conversion of the maps into an RPS game (similar to the alpha version of the Warcraft III),
-multiplayer option to experience the game in a sense of "2-player campaign" (in this case up to 6 players),
- story, which results in a more logically built and comprehensive lore and world´s setting,
while trying to stay true to the point and essence of each campaign map.
The concrete maps to work upon are the following:
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Maps concerned: Warcraft III: Reign of Chaos: Campaign maps.
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Map category: RPS and Co-RPS.
-
Story setting: Original Warcraft III: ROC campaign story setting.
- Exemplary gameplay changess:
- No base and army building:
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Increases the importance of items and their management.
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Increases a need to tactic with units due to inability to replace them with new ones (except by situational lore-friendly means or events).
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No hero revival (except by specific item usage or by special lore-friendly means in certain maps).
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All units and heroes have all abilities (no leveling and abilities upgrades) to increase variability of the gameplay and to provide a possibility to experience a greater diversity of gameplay scenarios.
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Hero ultimate abilities are changed on normal 3 tier abilities to increase variabilty of the gameplay and to provide a possibility to experience a greater diversity of gameplay scenarios.
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Factions and their names are corrected (where needed) to correspond lore-wise.
- No base and army building:
-
Multiplayer option (player count): From 1 to (in the project currently designed) 6.
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Map Thinkers: Due to the change in gameplay, map content will have to be changed. I need help to think out, how some (or each) of the original campaign maps should be changed (what changes for the sake of realism and lore) while the essence of each map is preserved.
- Trigger Editors: Few persons well knowledgeable and skilled in setting triggers:
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Helping with setting of AI and other changes to provide gaming experience as described above.
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This main post will be (if the project will continue to evolve) progressively textually and graphically updated with information about project description (expansion or precisation of an acrual one) and project development status. Notes about those of such updates, which will more significantly change the content of this main post, will be listed in the "spoiler" section below (in the foot of this main post) named "Thread editions" for your overview about the changes.
I am looking forward to your potential interest.
I am looking forward to your potential interest.
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2023.11.29., 10:00: Added placeholder logo (Warcraft III (Recrafted)) for the project.
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2023.11.28., 22:46: Added descriptions to the screenshots, providing a descripbtion and explanation of changes made on the captured scenes.
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2023.11.28., 22:00: New position in recruitment added: Map Thinkers.
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2023.11.28., 08:02: Few gramatic and descriptive corrections.
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2023.11.27., 20:44: New screenshots added.
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