-Early Alpha 10-11-2009 (06:46 pm)
First release
-Mid Alpha 10-13-2009 (12:33 pm)
Changed tileset, made forces, disabled the race picking, added food to town hallz, purged some bugs
-Late Alpha-Late Beta 10-15-2009 (12:35 pm)
Changed the gold mines' gold and some minor techtree bugs. Also Released to the public
-Version A 10-15-2009 (6:40 pm)
Changed some icons
-Version B 10-16-2009 (8:36 pm)
Changed Temple's icon, fixed the Spearman techtree bug, added creeps, remove extra gold mines, added 4 abilities to Cleric/Necroylte and Conjurer/Warlock
-Version C 10-18-2009 (9:50 am)
Fixed the bug for the armor upgrade (now, it perfectly gives +1 armor)
-Version D 10-18-2009 (11:16 am)
Protected

, added map preview image, changed the point values
-Version E 10-18-2009 (2.54 pm)
Added AI

(Ai is weak at start, but dont let him have Wolfriders/Knights), Fixed the Upgrade Damage (now its really +1)
-Version F 10-19-2009 (6:58 pm)
Fixed waygate
-Version F2 10-20-2009 (6:35 pm)
Fixed tooltip errors, every creeps now sleeps
-Version G 10-21-2009 (8:43 am)
Added walls, upgrades on it, fixed tooltips
-Version G2 10-20-2009 (1:10 pm)
Change Orc Blacksmith model and Lumber mill Icon
-Version H 10-22-2009 (1:55 pm)
Advanced tooltips, Human Catapult to Ballista, Walls with proper upgrade, added techtree to Kennel/Stables, Church/Temple, Tower, Change the Major Summonings, Change the Unholy Armor duration, Improved the Healing, Far Seeing/Dark Vision revamped duration, Changed Wolf Rider name into Raider

, Bigger filesize (cause of two new icons) >.>, Changed the Lances' missiles.
-Version H2 10-22-2009 (5:26 pm)
Change the build-type (now its orc's), remove the drop-point of the lumber mill
-Version I 10-24-2009 (12:15 pm)
Changed the starting units, gave some edits on Ability Tooltips, Changed the starting resources
-Version J 10-26-2009 (9:62 am)
Change the terrain to andorhal (the first one sucked)
-Version K 10-26-2009 (11: 08 am)
Change the catapult model, fixed warlock icon, remove creeps
-Version L 10-30-2009 (2:24 pm)
Added Techtree system (more confusing

), Changed Healing hotkey, removed the ability of the Town Hall
-Version L2 10-31-2009 (9:24 am)
Added Rain of Fire/ Poison Cloud Mana system, changed the Raise Dead spell, changed model of Temple, Nerfed Siege units by slowing it, Also New batch of screenies
SMALLER FILESIZE
-Version L3 11-1-2009 (6:59 am)
The trees can now die after 20 hits by a peasant, disabled the Tecthree system
-Version M-P 11-11-2009 (9:18 pm)
-Changed Rain of Fire/ Poison Cloud system
-Far Seeing / Dark Vision uses a newer system
-Healing is now based on Rejuvenation (I want to rid "Auto-cast" abilities)
-Raise Dead system
-Minor summoning system
-Newer Techree System
-New Spell Research System
-Changed Player Colors
-Harder AI (they attack constantly)
-Changed Wolf Breeding 1-2 icons
-Changed Horse Breeding 1 icon
-Changed Cleric icon and model (Icon sucks D

-Changed Human Archer icon
-Changed Stable Icons
-Changed Pig Farm skin

-Added Pig Attachment to the Human Farm
-Killing Critter System
-Added 1 Hero for each race
-Added Creeps
-Changed some upgrade names ^^
-Trees takes 55 hits to die (550 hp)
-Added Wall System
-Removed the Wall upgrades
-Bigger Filesize (1.29 MB)
-Version Q 11-12-2009 (8:43 pm)
Fixed it ^^
-Version R 11-13-2009 (9:38 am)
Fixed the resource bug

, removed Kitabatake on the list, changed Knight (Callahan) and Archer model
-Version R2 11-14-2009 (6:30 pm)
GUYS ITS FIXED!
tnx to the efforts of LTGH and Forgotten_Warlord for testing my map ^^
Change Cleric and Spearthrower icon