• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

[Campaign] WarCraft III: High Death - Closed Project

Status
Not open for further replies.
Level 23
Joined
Dec 24, 2019
Messages
399
Oh, I'm sorry, I misunderstood the information.
We hope to be able to publish a beta version of the first playable maps in January, but I can't be sure either because the development is taking many hours of work and although right now I have a lot of free time to dedicate to it, soon I'll have to go back to work and everything will be more slowly.

Regards.
 
Level 23
Joined
Dec 24, 2019
Messages
399
>> Updated December 25, 2021 <<

- All maps are graphically designed.
- We have completed the interludes and other cutscenes, so the story of this campaign is complete.
- Finally, there will be 8 playable maps and 6 cinematic maps.
- Our objective was this, to complete the story and be clear about the development of the campaign before the end of the year. Now obviously the hardest work remains, the programming of the playable maps.

- We have already devised how each of these playable maps will be and the first ones are already in process. The most advanced is Chapter Two and will most likely be the one that we offer in beta sometime in January 2022.

>> UPDATED DEC 29, 2021 - NEW SCREENSHOTS <<
 
Last edited:
Level 23
Joined
Dec 24, 2019
Messages
399
>> Updated January 3, 2022 - Chapter Two Released (vBETA - Patch 1.31.1) <<

- The chapter is complete in terms of content, but many details of it have not been reviewed yet.
- We continue working on the balance of difficulty, so this may vary in the final version.
- All texts and dialogues will be revised for the final version, it's possible that there are more errors than usual.
- Like any beta version, this chapter may contain errors.
- The item chest contains items that can be obtained in the previous chapter, they will not be there in the final version.
- The level of the hero is approximately the one that can be reached in the first chapter, not having the cache of the first one, the hero is loaded with the skills without selecting.

- This will be the only RPG type chapter of the campaign.
 
Last edited:
Level 23
Joined
Dec 24, 2019
Messages
399
DEVELOPMENT COMPLETED - JAN 18, 2022

The campaign will be published in approximately two weeks. Thank you all for waiting and we hope you like the final result. It has been a development that has gone very fast due to almost total availability on the part of the three people who work on this project, which has allowed us to dedicate more than 6 hours a day from mid-November 2021 until now, January 18, 2022. It has been an exceptional situation and thanks to that we have been able to complete the project in just two months, which would have been impossible in a normal situation.


Regards.
 
Level 23
Joined
Dec 24, 2019
Messages
399
August 28, 2022 - A few images of the chapter have been added that we'll upload in its alpha version throughout the week from August 29 to September 4, it's very little, but right now it's really difficult find time to devote to the World Editor, although we do our best to add something every week.

Thank you all.
 
Level 23
Joined
Dec 24, 2019
Messages
399
How is work going ? :D
Well, much slower than we would like, that's why we made the decision to make monthly updates and add chapters little by little. But it seems that most are liking the campaign and that always encourages us to continue. Although I don't know if in the end it will be too long for some people, if we do everything we want, with today's publication (the third chapter of the second part) we would be right in the middle of this alternative story. But well, little by little we hope that in the end something enjoyable will come out for those who dare to play it.

Regards.
 
Level 23
Joined
Dec 24, 2019
Messages
399
We're about to finish the second part of the campaign, we only need a couple of cinematics and test the final battle a little more. So if all goes well, we'll update throughout the first week of february 2023. Remember that this will be the last update for now, until the development of the third part is far enough along.

Thank you all and we hope you can enjoy this campaign.
 
Level 23
Joined
Dec 24, 2019
Messages
399
Feb 5, 2023 - Hello everyone, we have already made a decision about how the third part of the campaign will be. It will be developed almost entirely in a single RPG-type map, although there will be more chapters, the others will be complementary to close secondary stories that have been left open. This will be the end of this campaign. The time it will take us to develop this is impossible to predict, but at least it will be about 6 months, although we cannot guarantee anything, It all depends on the time that we have available to dedicate to this project. Thank you all and hopefully in the end all this work is worth it and there is a final product that is as enjoyable as possible.
 
Status
Not open for further replies.
Top