(6 ratings)
Yea real shame, in same vein like Medivh, Archimonde and Kil'jaeden. They also really deserve their own soundset, which ill try to also make.It's good! Glad to see a soundset for Cenarius. He's got a really powerful voice, and it's a shame he never got a soundset in OG WC3.
Sounds Great!Yea real shame, in same vein like Medivh, Archimonde and Kil'jaeden. They also really deserve their own soundset, which ill try to also make.
Great but I believe that Yes 3 actually sounds more like "What" rather that "Yes" type of quote.
Yeah, they do sound better when they're switched, so i did just that. I think i can do Archimonde, but dunno if i can pull off other three until i check all of their lines.I would trade What2 and Yes3 with each other, but other than that, this is a pretty clever use of a limited number of lines! Well done. It'd be fun to see Archimonde, Mannoroth, Antonidas, and Admiral Proudmoore as well.
Yea, those seems like an interesting fit, tnx for the suggestionI guess Proudmoore lines can be edited this way:
Ready:
What:
- Death to the Blackbloods!
Pissed:
- What is this?
- I will never stop fighting.
- I understand more that you suspect.
Yes:
- When I heard that Lordaeron fell, I despaired.
- The orcs and their kin cannot be trusted.
- You aren't old enough to remember what these monsters did to our homeland.
- They must be exterminated like the mongrels they are!
Yes Attack:
- I knew you'd find a way
- Perhaps
- Seize them all!
- For Sir Lothar!
- For Lordaeron!
Well, all these soundsets are based on in-game files. You can make russian versions using your localization sound files. Keep in mind that some dialogues can be different in russian though.English again When To Create In Russian
How Okey!Well, all these soundsets are based on in-game files. You can make russian versions using your localization sound files. Keep in mind that some dialogues can be different in russian though.
Unfortunately, in WC 3 you can't create a new soundset so the only way to use custom sounds like this one is to replace the one that already exist.How to use this?
So if I replaced a unit soundset with this custom one, it's all gucci? Can I replace any soundset, like for example the soundset of a Sludge Monstrosity with this custom soundset and give it to Cenarius?Unfortunately, in WC 3 you can't create a new soundset so the only way to use custom sounds like this one is to replace the one that already exist.
Basically yes. You have to "replace" a soundset by importing each sound-file of this one under the name of an existing one (unit, hero, building, whatever), then assigning that now-custom soundset to your character.So if I replaced a unit soundset with this custom one, it's all gucci? Can I replace any soundset, like for example the soundset of a Sludge Monstrosity with this custom soundset and give it to Cenarius?
You're welcome! And thank you for rating and likeWorks perfectly! Thank you for this!