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War Golem ( WIP )

Discussion in 'Modeling & Animation' started by Taylor_Mouse, Aug 2, 2009.

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  1. Taylor_Mouse

    Taylor_Mouse

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    And yes another Golem :cool: this was ofcourse the obvious choise after my zuldrak Golem :grin:

    Polycount : 396

    [​IMG]

    Busy with the texture...

    update soon
    T.
     

    Attached Files:

  2. DonDustin

    DonDustin

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    mesh looks good:)
     
  3. Malcous

    Malcous

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    Cool , another golem^^

    I hope you will make this one too:

    Click
    [​IMG]
     
  4. syltman

    syltman

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    Super
     
  5. Taylor_Mouse

    Taylor_Mouse

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    Well... malcous, I dare you to do it :)

    T.
     
  6. Taylor_Mouse

    Taylor_Mouse

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    thx :wink:
     
  7. Taylor_Mouse

    Taylor_Mouse

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    Here is the first update on my hand drawn texture

    [​IMG]

    Hope you like it
    some comments are of cours welcome

    T.
     

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  8. Trillium

    Trillium

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    man, you recreate those WoW models perfectly =))
     
  9. KKRP

    KKRP

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    These golems are sweet, can't wait til' you finish this one too! :grin:
     
  10. syltman

    syltman

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    Super awesome!
     
  11. Malcous

    Malcous

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    I will try it :D
     
  12. Taylor_Mouse

    Taylor_Mouse

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    Model finished

    Texture for the model, I consider it finished

    some comments plz

    Also, anyone a good Idea for the team color ?

    [​IMG]

    T.
     

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  13. syltman

    syltman

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    oh my god! It's awesome

    edit: Are you going to upload?
     
  14. Deolrin

    Deolrin

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    Well those runes on him could be great for team-color. And you could simply re-use your other golem's animations.
     
  15. Cavman

    Cavman

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    The runes?
     
  16. Taylor_Mouse

    Taylor_Mouse

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    Well, I was planning on using the other golem's animations :grin:

    And the runes was my first Idea on using for the team color, I just don't know if it will be clear enough, I need to test this...

    anyway thnx guys

    T.
     
  17. sirevil

    sirevil

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    circled areas

    [​IMG]
     
  18. Sabelion

    Sabelion

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    I agree on the circular area instead of the runes :p


    Ps. Awsome model :D
     
  19. Taylor_Mouse

    Taylor_Mouse

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    The problem with the circled ares ( except the shoulders ) is that the texture is optimally used, meaning that those parts are also used somewhere else on the model.

    So when I do that, the feet are partally colored aswell, so that would turn up kinda bad, maybe I will go for the runes and the shoulder part...

    T.
     
  20. sirevil

    sirevil

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    can you do ankles to?
     
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