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Hey, i've been working on a trigger like, when all my 6 ancient wendigo's die, that 2 platforms raise outta the water (i know the platform part, but i dont know how to make the trigger check if the 6 specific units are dead)
Well there are two ways of checking it one cheap and advanced one.
The Event will be "A Unit Dies"
The Condition in the easy will only work if the Units are in the map from start on, AND do not respawn. You will check in the Condition the if the Prelaced Units are dead = true odr alive = false.
Okay the Trigger Event and Condition should like this
Untitled Trigger 001
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
(MyUnit 0000 <gen> is alive) Equal to False
Actions
To get the Unit Variable you have to click on the "Select a Unit" Button. To get there choose in the Condition Boolean Comparision, then click on "Structe bla", choose "Unit - Unit is alive" from dropdown. Now Click on "Triggering Unit", there you are. Add all six Unit like this in the AND Conditions and your Trigger is done.
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