- Joined
- May 6, 2007
- Messages
- 87
Hey, guys.
I get an error when I attempt to compile this code. I'm not sure how to get the custom script to work; removing udg_creep_location[array_position] doesn't seem to work.
Thanks for your time.
I get an error when I attempt to compile this code. I'm not sure how to get the custom script to work; removing udg_creep_location[array_position] doesn't seem to work.
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Creep Respawn
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Events
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Unit - A unit owned by Neutral Hostile Dies
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Conditions
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Or - Any (Conditions) are true
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Conditions
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(Triggering unit) Equal to Wendigo 0087 <gen>
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(Triggering unit) Equal to Wendigo 0085 <gen>
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(Triggering unit) Equal to Ancient Wendigo 0084 <gen>
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(Triggering unit) Equal to Wendigo 0086 <gen>
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(Triggering unit) Equal to Murloc Huntsman 0143 <gen>
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(Triggering unit) Equal to Murloc Tiderunner 0145 <gen>
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(Triggering unit) Equal to Murloc Nightcrawler 0142 <gen>
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(Triggering unit) Equal to Murloc Huntsman 0144 <gen>
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(Triggering unit) Equal to Ice Troll Trapper 0120 <gen>
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(Triggering unit) Equal to Ice Troll Trapper 0328 <gen>
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(Triggering unit) Equal to Ice Troll Trapper 0326 <gen>
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(Triggering unit) Equal to Ice Troll Trapper 0119 <gen>
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(Triggering unit) Equal to Ice Troll Trapper 0298 <gen>
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(Triggering unit) Equal to Ice Troll Trapper 0296 <gen>
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(Triggering unit) Equal to Ice Troll Trapper 0325 <gen>
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(Triggering unit) Equal to Ice Troll Trapper 0323 <gen>
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(Triggering unit) Equal to Ice Troll Trapper 0118 <gen>
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Actions
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Set Creep_Location[(Custom value of (Dying unit))] = (Position of (Dying unit))
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Wait 30.00 seconds
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Unit - Create 1 (Unit-type of (Dying unit)) for Neutral Hostile at Creep_Location[(Custom value of (Dying unit))] facing Default building facing degrees
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Set Array_Position = (Custom value of (Dying unit))
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Custom script: call RemoveLocation(udg_Creep_Location[Array_Position])
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Thanks for your time.