- Joined
- Dec 25, 2016
- Messages
- 39
Hey,
So im making a map where heroes are controlled by AI (first time making trigger based AI).
I had a trigger that looked like this (of course a lot more complex)
The importance of the wait command is that, if not, all heroes take actions at the exact same time. It feels weird when you are playing. They change action in the exact same moment.
As you may expect, this trigger was very very buggy.
I tried a more complex way with countdown timers that looks like this:
with this other trigger:
But it kept happening the same thing (all take new actions at the same time), but more buggy
So my issue is the following:
-How to command wait lines inside a loop or simulate that
Thanks!!
So im making a map where heroes are controlled by AI (first time making trigger based AI).
I had a trigger that looked like this (of course a lot more complex)

The importance of the wait command is that, if not, all heroes take actions at the exact same time. It feels weird when you are playing. They change action in the exact same moment.
As you may expect, this trigger was very very buggy.
I tried a more complex way with countdown timers that looks like this:

with this other trigger:

But it kept happening the same thing (all take new actions at the same time), but more buggy
So my issue is the following:
-How to command wait lines inside a loop or simulate that
Thanks!!