- Joined
- Jun 20, 2017
- Messages
- 380
Any ideas + Rep
Why does this system make a fatal error?
Why does this system make a fatal error?
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Kick
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Events
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Player - Player 1 (Red) types a chat message containing -vk as A substring
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Player - Player 2 (Blue) types a chat message containing -vk as A substring
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Player - Player 3 (Teal) types a chat message containing -vk as A substring
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Player - Player 4 (Purple) types a chat message containing -vk as A substring
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Player - Player 5 (Yellow) types a chat message containing -vk as A substring
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Player - Player 6 (Orange) types a chat message containing -vk as A substring
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Player - Player 7 (Green) types a chat message containing -vk as A substring
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Player - Player 8 (Pink) types a chat message containing -vk as A substring
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Player - Player 9 (Gray) types a chat message containing -vk as A substring
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Player - Player 10 (Light Blue) types a chat message containing -vk as A substring
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Player - Player 11 (Dark Green) types a chat message containing -vk as A substring
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Player - Player 12 (Brown) types a chat message containing -vk as A substring
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Conditions
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Actions
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Substring((Entered chat string), 1, 3)) Equal to (==) -vk
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Then - Actions
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Set Integer_Kick = (Integer((Substring((Entered chat string), 5, 6))))
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Set Integer_Kick = (Integer((Substring((Entered chat string), 7, (Length of (Entered chat string))))))
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Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Player(Integer_Kick)) slot status) Equal to (==) Is playing
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((Triggering player) is an ally of (Player(Integer_Kick))) Equal to (==) True
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Integer_Kick Less than or equal to (<=) 3
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Then - Actions
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Game - Defeat (Picked player) with the message: Defeat!
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Trigger - Run Player leaves <gen> (checking conditions)
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Else - Actions
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Else - Actions
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Last edited: