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Hello! I've downloaded your model, did some testing and I can offer my review.
The Void Rogue works and performs well in-game, I couldn't find anything wrong. Great job!
I will set this as Approved (Recommended)
They are originally .m2. I export them as .fbx using WoW Model Viewer, then import into 3ds Max. In 3ds Max I remove unnecessary bones, separate the mesh, add the animations, create the materials. Then I export to .mdx with NeoDex.
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