• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Virtual sweatshops. This is WoW.

Status
Not open for further replies.
Source: NY times

December 9th

An article by David Barboza delves into the shocking truth about World of Warcraft in China. Isolated warehouses where workers are paid 75$ a month to play 12 hour shifts in WoW, with strict quotas. WoW has it's own economy. Their gold prices on eBay vary by the month. It is a moneymaking business. The article is quite long, and will not be posted here, but i encourage each and every user to read it throroughly, particularly the WoW players.

Click the comments link above to see the article.
 
By DAVID BARBOZA
FUZHOU, China - One of China's newest factories operates here in the
basement of an old warehouse. Posters of World of Warcraft and Magic Land
hang above a corps of young people glued to their computer screens, pounding
away at their keyboards in the latest hustle for money.

The people working at this clandestine locale are "gold farmers." Every day,
in 12-hour shifts, they "play" computer games by killing onscreen monsters
and winning battles, harvesting artificial gold coins and other virtual
goods as rewards that, as it turns out, can be transformed into real cash.

That is because, from Seoul to San Francisco, affluent online gamers who
lack the time and patience to work their way up to the higher levels of
gamedom are willing to pay the young Chinese here to play the early rounds
for them.

"For 12 hours a day, 7 days a week, my colleagues and I are killing
monsters," said a 23-year-old gamer who works here in this makeshift factory
and goes by the online code name Wandering. "I make about $250 a month,
which is pretty good compared with the other jobs I've had. And I can play
games all day."

He and his comrades have created yet another new business out of cheap
Chinese labor. They are tapping into the fast-growing world of "massively
multiplayer online games," which involve role playing and often revolve
around fantasy or warfare in medieval kingdoms or distant galaxies.

With more than 100 million people worldwide logging on every month to play
interactive computer games, game companies are already generating revenues
of $3.6 billion a year from subscriptions, according to DFC Intelligence,
which tracks the computer gaming market.

For the Chinese in game-playing factories like these, though, it is not all
fun and games. These workers have strict quotas and are supervised by bosses
who equip them with computers, software and Internet connections to thrash
online trolls, gnomes and ogres.

As they grind through the games, they accumulate virtual currency that is
valuable to game players around the world. The games allow players to trade
currency to other players, who can then use it to buy better armor, amulets,
magic spells and other accoutrements to climb to higher levels or create
more powerful characters.

The Internet is now filled with classified advertisements from small
companies - many of them here in China - auctioning for real money their
powerful figures, called avatars. These ventures join individual gamers who
started marketing such virtual weapons and wares a few years ago to help
support their hobby.

"I'm selling an account with a level-60 Shaman," says one ad from a player
code-named Silver Fire, who uses QQ, the popular Chinese instant messaging
service here in China. "If you want to know more details, let's chat on QQ."

This virtual economy is blurring the line between fantasy and reality. A few
years ago, online subscribers started competing with other players from
around the world. And before long, many casual gamers started asking other
people to baby-sit for their accounts, or play while they were away.

That has spawned the creation of hundreds - perhaps thousands - of online
gaming factories here in China. By some estimates, there are well over
100,000 young people working in China as full-time gamers, toiling away in
dark Internet cafes, abandoned warehouses, small offices and private homes.

Most of the players here actually make less than a quarter an hour, but they
often get room, board and free computer game play in these "virtual
sweatshops."

"It's unimaginable how big this is," says Chen Yu, 27, who employs 20
full-time gamers here in Fuzhou. "They say that in some of these popular
games, 40 or 50 percent of the players are actually Chinese farmers."

For many online gamers, the point is no longer simply to play. Instead they
hunt for the fanciest sword or the most potent charm, or seek a shortcut to
the thrill of sparring at the highest level. And all of that is available -
for a price.

"What we're seeing here is the emergence of virtual currencies and virtual
economies," says Peter Ludlow, a longtime gamer and a professor of
philosophy at the University of Michigan, Ann Arbor. "People are making real
money here, so these games are becoming like real economies."

The Chinese government estimates that there are 24 million online gamers in
China, meaning that nearly one in four Internet users here play online
games.

And many online gaming factories have come to resemble the thousands of
textile mills and toy factories that have moved here from Taiwan, Hong Kong
and other parts of the world to take advantage of China's vast pool of cheap
labor.

"They're exploiting the wage difference between the U.S. and China for
unskilled labor," says Edward Castronova, a professor of telecommunications
at Indiana University and the author of "Synthetic Worlds," a study of the
economy of online games. "The cost of someone's time is much bigger in
America than in China."

But gold farming is controversial. Many hard-core gamers say the factories
are distorting the games. What is more, the big gaming companies say the
factories are violating the terms of use of the games, which forbid players
to sell their virtual goods for real money. They have vowed to crack down on
those suspected of being small businesses rather than individual gamers.

"We know that such business exists, and we are against it," says Guolong
Jin, a spokesman for N-Sina, a Chinese joint venture with NC Soft, the
Korean creator of Lineage, one of the most popular online games. "Playing
games should be fun and entertaining. It's not a way to trade and make
money."

Blizzard Entertainment, a division of Vivendi Universal and the creator of
World of Warcraft, one of the world's most popular games with more than 4.5
million online subscribers, has also called the trading illegal.

But little has been done to halt the mushrooming black market in virtual
goods, many available for sale on eBay, Yahoo and other online sites.

On eBay, for example, 100 grams of World of Warcraft gold is available for
$9.99 or two über characters from EverQuest for $35.50. It costs $269 to be
transported to Level 60 in Warcraft, and it typically takes 15 days to get
the account back at the higher level.

In fact, the trading of virtual property is so lucrative that some big
online gaming companies have jumped into the business, creating their own
online marketplaces.

Sony Online Entertainment, the creator of EverQuest, a popular medieval war
and fantasy game, recently created Station Exchange. Sony calls the site an
alternative to "crooked sellers in unsanctioned auctions."

Other start-up companies are also rushing in, acting as international
brokers to match buyers and sellers in different countries, and contracting
out business to Chinese gold-farming factories.

"We're like a stock exchange. You can buy and sell with us," says Alan Qiu,
a founder of the Shanghai-based Ucdao.com. "We farm out the different jobs.
Some people say, 'I want to get from Level 1 to 60,' so we find someone to
do that."

Now there are factories all over China. In central Henan Province, one
factory has 300 computers. At another factory in western Gansu Province, the
workers log up to 18 hours a day.

The operators are mostly young men like Luo Gang, a 28-year-old college
graduate who borrowed $25,000 from his father to start an Internet cafe that
morphed into a gold farm on the outskirts of Chongqing in central China.

Mr. Luo has 23 workers, who each earn about $75 a month.

"If they didn't work here they'd probably be working as waiters in hot pot
restaurants," he said, "or go back to help their parents farm the land - or
more likely, hang out on the streets with no job at all."

Here in coastal Fujian Province, several gold farm operators offered access
to their underground facilities recently, on the condition that their names
not be disclosed because the legal and tax status of some of the operations
is in question.

One huge site here in Fuzhou has over 100 computers in a series of large,
dark rooms. About 70 players could be seen playing quietly one weekday
afternoon, while some players slept by the keyboard.

"We recruit through newspaper ads," said the 30-something owner, whose
workers range from 18 to 25 years old. "They all know how to play online
games, but they're not willing to do hard labor."

Another operation here has about 40 computers lined up in the basement of an
old dilapidated building, all playing the same game. Upstairs were unkempt,
closet-size dormitory rooms where several gamers slept on bunk beds; the
floors were strewn with hot pots.

The owners concede that the risks are enormous. The global gaming companies
regularly shut accounts they suspect are engaged in farming. And the
government here is cracking down on Internet addiction now, monitoring more
closely how much time each player spends online.

To survive, the factories employ sophisticated gaming strategies. They hide
their identities online, hire hackers to seek out new strategies, and create
automatic keys to bolster winnings.

But at some point, says Mr. Yu, the Fuzhou factory operator who started out
selling computer supplies and now has an army of gamers outside his office
here, he knows he will have to move on.

"My ultimate goal is to do Internet-based foreign trade," he says, sitting
in a bare office with a solid steel safe under his desk. "Online games are
just my first step into the business."
 
Level 2
Joined
Feb 12, 2005
Messages
26
The situation in china because of WOW is causing social problems..very sad..that does excludes americans and european nations.
 
I see scammers....THEY'RE EVRYWHERE!!!

*sniff, sniff*

Hmmm...ah...The fresh smell of Scamming In the morning. :shock: It smells like....cheaters... :x

I hate people who cheat by allowing pros to give free items and such. I can see why COT 3.4 and up deletes all the uber items that you drop or give out. It just ruins the fun. And only $250 a month? You can earn over that amount at Arby's! :lol:
 
Level 3
Joined
Nov 21, 2004
Messages
54
even though i dont have a big problem with this, it does mess up the in-game enconomy by selling rare items at a cheap price messing up the supply/demand system carefully designed by the GMs which isnt very considerate and ruins the expirience for most. Imagine the super-rare items being in abundance which is what eventually would happen if this wasnt moderated.
 
Level 6
Joined
Apr 15, 2004
Messages
308
Poor people, but they gotta make money somehow.

Im not sure if I should blame the cheaters or noone at all, these people need money, you know.
 
Level 7
Joined
Feb 15, 2005
Messages
183
man, thats a bummer. I don't even know how you would go about stopping something like that. There is really nothing you can do. How can you determine which accounts are beings used by corporations to farm gold, and just your average player who is farming? That is a pickle.
 
Level 9
Joined
May 7, 2005
Messages
630
its not just about the gold farmers and these "cheaters". this just exist because there are a LOT of people willing to do this, and i bet halfin here would get on in this farming if someone ofered for a better price

the situation of MMO games is turning to be a calamity. i dont know what will be the consequences of this virtual invasion. these fake worlds are taking more and more part on our daily life, wasting a bunch of time of our lives, and now wasting a bunch of our money. its not normal to treat a virtual world like real life, its INSANE. sadly, more and more people are getting insane...
 
Level 4
Joined
Aug 6, 2005
Messages
64
Raiju, I couldn't agree with you more. The problem is not the "cheaters" its the fact that MMO games are taking over many peoples time, I mean the fact that it has been proven that some people have died because they wouldn't stop playing some of these games. I mean, I have no problem with alittle game time (obviously otherwise I wouldn't be here :lol: ) but you must also remember that there is real life outside of games. This is just recreation not your life.
 
Level 4
Joined
Jul 5, 2005
Messages
140
Kam
PostPosted: Sun Dec 11, 2005 6:52 am Post subject:
Eventually this will lead to whole online cities, and people will never leave the internet.

welcome to the Matrix :twisted:

well what can i say... ?!?! it's just a theory but.. can't blizzard just add a new section in the lincse and game agreement. They could easely make buying of Virtual Gold (VG) with real money ($) ilegal (say hello to banning) and the license says stuff like "when you buy this game ..bla bla...you are not allowed to re-sell it for a different price...bla bla...it is consider ilegal" they could shot-down "factories of farming" because when they make an account they clearly agree to the license and rules/restricions of the game ?!

there is nothing rong in farming at home or with your friends and then giving money for items or valabuels (in-game). i don't know ...maybe im just crazy and talking shit ...but this is how i feel.

hope blizzard or anyone sane enough will stop them. besides it's bad for the people who farm too...if you ask me they are dependant on WoW as other are on drugs :( (countryes should protect theire population).

im shuting up now cause im talking shit....sry :p
 
Level 3
Joined
Sep 30, 2004
Messages
20
This Chines are crazy.... lol let then spend they're focking lives whit games, who cares? If they die in cyber cafes, AS BETTER! less stupid people in the world, and the game goes on for those who think.
 
Level 5
Joined
Aug 25, 2004
Messages
147
You know it's really sad that people in China and Japan are ruining our view on the "Eastern" part of the world (i.e. Asia). I'm not saying that it's everyone in Asia, but it doesn't matter to most people because the only one's that do matter are the losers who are killing themselves, spending days/weeks in virtual cafes, and pulling stuff like this. I have nothing for or against Asia but the whole image of them being completely consumed by games is making them a joke to the modern world. I really wish that some people would quit acting so GD stupid but one thing I've learned is the thing about stupid people is you can always rely on them to pull the same thing even after they've been told against it. Don't get me wrong I know that there's people all around the world abusing games and how they should be a good thing, but the problem is that you don't read about anyone outside of China or Japan. It's stuff like this that just makes me wanna puke to see what we as a race are slowly going to become. And whether you believe me or not, virtual reality is next. It won't be soon, but when it does come, you can bet that it's gonna change a lot over the course of at least 50 years, and you can bet we'll be seeing things far worse than this.

On a brighter note, if anyone reading this knows who I am, than congrates: you've stayed in the community 8 months longer than I could.

DragonElement
 
I never play mmo rpgs though!

Acctually, I never play MMORPGS, hence the "Pay to play" Policy. I am actually the A team on my wrestling team, so I have a life outside the computer. I may love my computer games, but I stay fit with my exercises and weight-lifting. I study hard for school, and I try to make sure my life dont get sucked into the comp. So I do have a life outside of the CPU. Seems like the rest of you do. I just wish the chineese where off the WOW sometimes. I do know chineese that play it, but are still fit (like the wrestling coachs son). SO maybe it just in asia where this "addiction" is spreading... :wink:
 

Ki

Ki

Level 7
Joined
Aug 20, 2005
Messages
258
Everyone who says that the Chinese are idiots because some people are killing themselves is wrong. An entire nation can't be viewed as idiots because of what idiots in the country have done.

This is hard for most people to understand as they cannot approach all perspectives of every side to a story. If I recall, Whitehorn made a remark about the USA being idiots. The USA holds a lot of idiots, but in the same way holds a lot of intelligent people. His statement was especially blunt as he does not even live in the country. In the same way, this relates to China and Japan representing most of Asia for many people especially the "Eastern" part of the world. Individuality is losing its definition.

And for the record, I'm not Asian.
 
Level 12
Joined
Jul 2, 2004
Messages
1,248
I'm Asian but never stepped foot on Asian soil.

For the reference, the majority of the farmers you see are actually Indian instead of Chinease. I could bring up the article but meh a bit lazy.

I can understand the viewpoint that Asians now ruin. Unfortunately, Europe and America is different of course so I have my high doubts not everyone understands the Asian politics and so forth. Remember China is under Communist rule, and the game time limitation is enough of an example how Communism take away freedom (not that I support the idea but it's the truth.) And that being many of the Chinease gamers are poor.

Sounds like I'm bashing my own countrymen? I face the facts. Just camp or let their items sit in my mail for 30 days just to piss them off. It's just another matter that you have to find your way out of them.
 
Level 3
Joined
Jun 13, 2005
Messages
48
Thats really sad...

Maybe its not the game problem at 100%. Maybe half of it is that they are under the influence of comunism, and it may be its too hard to live there for some people? So they run away to the virtual world.
 
Level 1
Joined
Dec 19, 2005
Messages
5
The simple fact is that today you can make a business out of almost anything. This situation is the same as people selling porn. It's sick, it destroys people's lives and we can't stop it. However, these guys are making money. Others, even in the US are dying from too much computer playing and they don't make a penny.
 
Level 2
Joined
Nov 25, 2004
Messages
13
the sad thing is we can't stop it. As we speak there are ads for power leveling services on this very site.

EDIT: :?
Ads by Goooooogle Advertise on this site

Cheap WoW Gold
All Servers. Great Pricing. Instant Delivery. Visa, MC, PayPal
WoW.Ige.Com
WOW PowerLeveling Service
Get to level 60 in Days, not months World Of WarCraft - Safe & Secure
PowerLevelers.com
 
Level 1
Joined
Feb 10, 2004
Messages
1
It's sad how people manipulate the minds of the poor into making them work these long hours for close to nothing. That is hardly enough to even survive in the modern world.
 

imported_Shados

I

imported_Shados

Olavo said:
This Chines are crazy.... lol let then spend they're focking lives whit games, who cares? If they die in cyber cafes, AS BETTER! less stupid people in the world, and the game goes on for those who think.

On this I have to agree with DragonElement

Miranox said:
The simple fact is that today you can make a business out of almost anything. This situation is the same as people selling porn. It's sick, it destroys people's lives and we can't stop it.

Kinad off-topic but what fo you see as wrong with the sale of porn? As long as it is properly restricted and the people involved are doing it of their own free will I see nothing wrong with it.

SeaGull1723 said:
I'm Asian but never stepped foot on Asian soil.

For the reference, the majority of the farmers you see are actually Indian instead of Chinease. I could bring up the article but meh a bit lazy.

I can understand the viewpoint that Asians now ruin. Unfortunately, Europe and America is different of course so I have my high doubts not everyone understands the Asian politics and so forth. Remember China is under Communist rule, and the game time limitation is enough of an example how Communism take away freedom (not that I support the idea but it's the truth.) And that being many of the Chinese gamers are poor.

Sounds like I'm bashing my own countrymen? I face the facts. Just camp or let their items sit in my mail for 30 days just to piss them off. It's just another matter that you have to find your way out of them.

I'm sure many people will hate me for saying this but like many ideas Communism works in theory but not in reality, but then again, does our current capitalist society work?

The restriction on game play time is simply a response to the growing health and safety risk proposed by gaming in poor countries, NOT a restriction of freedom because of communist rule, would you trade the possible deaths of countrymen for a slight restriction on gaming time?

You could call restrictions on having nuclear weaponry in your possesion a restriction of freedom but you don't, why? Because it makes sense to restrict something that can kill many people, it's the same thing with China's restriction of gaming.



DragonElement said:
And whether you believe me or not, virtual reality is next. It won't be soon, but when it does come, you can bet that it's gonna change a lot over the course of at least 50 years, and you can bet we'll be seeing things far worse than this.

I have long beleived that the greatest threat to the human race is ourselves, the only part of my view that has changed over the years is how we are most likely to destroy ourselves. Once it was the threat of nuclear war wiping out almost all living creatures, now it's virtual reality.

A lot of people play computer games because the reality they live in is to horrible for them to handle. This is especially true in poorer countries like China and India. Thousands are killed every day by war, famine, natural disaters and thousands of other causes and yet only a handfull of people do anything about it, AND WE SEE THIS AS NORMAL! It is NOT normal that alot of people do not ever TRY to help these people, and it's even worse that large "charities" are taking most of the donations they receive for themselves.

Your conscious mind may not think that the world we live in is such a twisted place but I'm betting your subconscious does. With more and mroe people going to computer games, books and videos to escape from reality, virtual reality may spell the end of the human race, or at least the parts with the technology. People will refuse to leave VR and forget about their physical bodies, they will live and die inside their fantasy.

But in the same way VR could help the human race better itself, by creating the first true united world, even if it IS a virtual one. And if you dig deeper you find more layers behind this, for if the technology is created to simply fire the correct electrical pulses into the brain that we feel, smell, taste, see and hear what is not real, then what is real? Is the "virtual" any less "real" than what we assume to be reality?

So, to finish, go out and do something to help the world. Not in some stupid hippy love everything way but do something that will actually help people who live in worse conditions that yourself. Go join Greenpeace or something, just do SOMETHING, ANYTHING to help the world climb out of the pit it's sunk into.


Shados, signing off.
 
Status
Not open for further replies.
Top