A breathtaking piece you have here Oziris. The atmosphere is really intese and mysterious.
Glad you took my advice on the torches, the glow is more authentic now.
Naturally, the background supports the atmosphere heavily. You've done a very accurate job fading those mountains.
You could almost hear thunder in the distance. Lovely.
You've done a tremendous job at the foreground as well. The scaling is accurate, even if the trees are questionable.
In a natural sense, they should be bigger. However, from an artist's point of view they are superb.
I like your overall creativity in this piece.
That little puddle is really creative, not to mention the flattened moria pillars.
I simply love what you've done with this. Such creative means must be rewarded.
What I don't care for much in the foreground is the moria entrance models you've used, and the vines.
I like the idea, don't get me wrong, I just don't think that model is fit to be up there as it looks far too stretched.
In my oppinion, this one by Fingolfin blends way better with the other moria doodads:
http://www.hiveworkshop.com/forums/...chway-154923/?prev=search=dwarven&d=list&r=20
The vines are also a tad bit too stretched, hence they stick out too much.
This is definitely not a major setback, I'm just pointing it out mind you.
That basically concludes my review, I'm very satisfied with what I'm seeing here.
Bad
- Moria Entrance Model (Stretched)
- Vines (Stretched)
Good
+ Background (Fading)
+ Atmosphere (Cinematic Effects, Lighting)
+ Scaling
+ General Creativity (Puddle, Pillars)