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Hashtable - Save Handle Of Location as Value of (Key whatisthevariableforthis) in HashTable
Yeah, what variable should i use? I want to be able to increase the variable with one every time i run the trigger, but i can't figure out what variable i should use.
The parent and child values in a hashtable are both integers.
You can use any integer variable for that (in a loop, this could be "LoopInt", or "Integer A/B").
I dont get what s your exact question but hashtables go like this.
You chose what to save from the falling menu. The first value is what you save. Ofc you can't Save unit as Player etc.
The second value represents X dimension of the hashtable and the third represent the Y dimension of the hashtable. (You cam imagin this as rolls and columns) (It might be the oposite The first is Y second is X but that doesn't change much)
For location it should go like
Hashtable - Save Handle Of SOMEPOINT as 25 of 45 in SOMEHASHTABLE
Where SOMEPOINT is Point variable
25 and 45 are just random imtegers I typed
SOMEHASHTABLE is the hashtable to which you want to save the point
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