• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Utilica 2: Return of the Dead 1.09c

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
I'm back to working this map where I left off on 1.07b-c I think. This time I thought about balancing the game more and adding new units, building to each race for the long break. I also made the monsters tougher and adding some new 1s and a new boss. And I also added two more heroes: Minigunner and Outcast. The game is also now fast-paced where you can produce almost 95% of every units in the game just 1 second. All I can say is that this version is way better than the version I posted a long time ago. A lot of the things I fixed are now useful like the upgrades and items at the Elite Shop. The game is still action packed and I added more rounds to make it even more action packed than before. Enjoy the download!

Keywords:
Utilica Survival II ROTD Return of the Dead 1.09 1.09c
Contents

Utilica 2: Return of the Dead 1.09c (Map)

Reviews
10:55, 21st Mar 2009 by bounty hunter2: Update your previously approved map, don't multiple upload it, Rejected.
10:55, 21st Mar 2009 by bounty hunter2:
Update your previously approved map, don't multiple upload it, Rejected.
 
I'm dl-ing it right now, and as soon as I gather my friends to test this, I will comment and rate, so don't be worried much about it.
 
Siege Defense map where you build base, upgrade stuff and train units.

1) Too much stuff in the Quest Log. I didn't even bother myself trying to find out the important stuff in there. I am playing here, not reading! (At least the Loading Screen info was quite sufficient.)
2) I don't like to control this many units with Warcraft 3 controlling system. You should notice that maximum numbers of units that can be selected at the same time is 12. It sucks but you can't just ignore it.
3) I can believe that when there is a full house of players the terrain is going to be a bit problematic - not enough free space. I would remove the allied computer player and put one player to control each of the bases in the beginning.

Overall an ok map. Not bad, not good.
 
I agree with the quest log thing. It just back in the days I felt like adding it before I released the first version. The problem with the first version is nobody had no idea what to do so I added the basic build and other crap like that. But some of em are useful. The terrain part. Ok, I might have to agree with you, it not enough space but I'll try to figure out how to create more room. Because I played a full house with this game last night and this guy was completely complaining. I don't think the wc3 unit system is a problem at all. Just use your unit group keys and it'll be fine.
 
I have the map and unzipped it into my maps folder, but when I look to run it in game it doesn't show up. I've tried redownloading it a few times and it doesn't help. Any idea what the problem is?
 
Back
Top