http://www.hiveworkshop.com/forums/models-530/starcraft-draw-bridge-167190/?prev=d=list&r=20&c=13
this and other custom models on your site baffle me,
i know how to import it into world editor and use it to make a bridge that works
(well almost)
but wat i dont get is how to raise it so that units cant cross, and where the animations and such that would go with this bridge are, as well as sound, if there is sound for it
im having this problem with all of your models such as
http://www.hiveworkshop.com/forums/...ine-final-48063/?prev=c=13&r=20&d=list&page=4
when i import it he has no gun... and where would his sound set, weapon, attack animations, ect... be located??? and which things do i have to come up with on my own? did the uploader not include the best unit speed, collision size, AOEs, ect... to use with his unit? abilities, items, ect aswell?
any help would be apreciated, thx
EDIT:so i found where the models animations are under more info, but the question still stands, when u guys spend 8 hours a day for a week making a kick ass tank, do u not create a sound set for it? or write down the best unit/attack/build speeds for it?
and if there is an article on your site describing this can u point me to it?
this and other custom models on your site baffle me,
i know how to import it into world editor and use it to make a bridge that works
(well almost)
but wat i dont get is how to raise it so that units cant cross, and where the animations and such that would go with this bridge are, as well as sound, if there is sound for it
im having this problem with all of your models such as
http://www.hiveworkshop.com/forums/...ine-final-48063/?prev=c=13&r=20&d=list&page=4
when i import it he has no gun... and where would his sound set, weapon, attack animations, ect... be located??? and which things do i have to come up with on my own? did the uploader not include the best unit speed, collision size, AOEs, ect... to use with his unit? abilities, items, ect aswell?
any help would be apreciated, thx
EDIT:so i found where the models animations are under more info, but the question still stands, when u guys spend 8 hours a day for a week making a kick ass tank, do u not create a sound set for it? or write down the best unit/attack/build speeds for it?
and if there is an article on your site describing this can u point me to it?
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