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Level 6
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Shot at 2011-12-30
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Shot at 2011-12-30
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Shot at 2011-12-30
note: this is my first map
 
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Level 16
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Sep 19, 2011
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Well, I can see this is your first map!~ what's surprising is the fat that you made it clean in the sense that it is not full of shit (horrible placed random objects that have no aesthetic constitution whatsoever), so it's a good start. I remember my first map being full of shit!:hohum::zip:
So there's room for making a beautiful terrain. What exactly are you making, a campaign or a terrain?
 
Level 16
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Sep 19, 2011
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So you're going for the classic wc3 look then, I suppose.
1. I tell this to all: Do something about that flat terrain! Where the road path is make it slower, when rocks and trees are make hills and mountains. ex:http://www.hiveworkshop.com/forums/members/210613-albums5142-page2.html
2. Try to think when your placing the textures, it has to have a logic to it. Don't spread random ground textures around!
3. Group these trees together, place them on hills, apply the same to rocks, flowers and vegetation, you are pretty close there!
Help---> http://www.hiveworkshop.com/forums/general-mapping-tutorials-278/terrain-overgoes-small-guide-145182/
http://www.hiveworkshop.com/forums/general-mapping-tutorials-278/terrain-forest-cliffs-33441/
http://www.hiveworkshop.com/forums/general-mapping-tutorials-278/terrain-playable-forests-villages-173054/
http://www.hiveworkshop.com/forums/general-mapping-tutorials-278/ultimate-beginners-terrain-tutorial-35233/
4. use your imagination!
 
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