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ugh i take it that you people are as clueless as i am. im trying to make a trigger so that when a town hall upgrades into a keep, all the buildings owned by a player of a type changes into something else
thats all you said... and like i said im not a noob and i already know most of the triggers it just giving me what to do for the event part is not giving me the whole trigger
ACtion-
pick every unit of type owned by owner of researching unit(or sumthin like that)
And do-
remove-picked unit(maybe)
(create 'watever u want') at point of picked unit
This mite work not sure i didnt test it but i think this is wat he means ^^
Just use that event and add an action that upgrades all the other buildings, something like:
Action: Unit-upgrade all (units) owned by (owner of (triggering unit))
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